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About Graylord

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  1. Graylord

    Modulated: Mech Arena Combat

    The V0.02 has been released on Desura! http://www.desura.com/games/modulated Let me know what you think of the changes!
  2. Graylord

    Modulated: Mech Arena Combat

    Please keep in mind that the game is very much a skeleton and only contains the absolute bare essentials at the moment. Consider it more of a test of the gameplay feel, presentation and controls rather than the content of the game as a whole. While my updates at http://www.indiedb.com/games/modulated are awaiting authorization, you can find the game at http://ultimate-gamer.org
  3. Graylord

    Modulated: Mech Arena Combat

    I'm using UDK.
  4. Graylord

    Modulated: Mech Arena Combat

    I have finished (for now) more parts! I am now done replacing all the temporary prototype placeholders, and can now focus on polish, tweaking and improving ai and features, and adding content and new features.
  5. Hello! I am making a mech arena simulator which I am calling Modulated. It's a game where you customize your own mech and take it to fight in the arenas, earn money, parts and materials to build your mech further. The gameplay focuses on simulation, where you have to plan your moves and build ahead of time rather than just relying on twitch reflexes. If you go for the thoughest mech possible, you may find that it is difficult and heavy to control. There currently 17 different part slots (more planned) and each part is unique, rather than just a statistical improvement from the last.   (Note that some of the assets are placeholders which have already been replaced.) You can read more about it here: http://www.indiedb.com/games/modulated
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