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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Micha? Szewerniak

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  1. Yes, and I agree with your point, and I would love all of you guys to check all the work my opponents did, as well as my own work. But, the truth is that the way this competition is made, it;s not fair and it's not saying anything about the quality of work we did. It's shame, as there was some different points in the regulations about that.    So, I can describe work of my opponents here, but still, how do you know, I'm not destroying there idea by translation :) (of course, I like to play fair, so I would not, but you know what i mean).   Here is the page with all projects, you can see the trailers, and you can download the arts. Maybe, if you will have some questions about the projects, I can answer them for you.    https://cdp.pl/polecamy/konkurs-wsf-cdp
  2. Hi guys,   As a huge zombie fan and wannabe game designer :) I've entered a competition for a game design. I can win a 3 year scholarship in "video game directing" faculty. Now I'm in a second, last stage, and i need some votes to win. Unfortunately, competition is Facebook vote bases (lame!). One of my opponents have a friend with a FanPage with 45 000 fans, that's why he is on the first place. So, if you could spend some time, and help my fulfill my dream, that would be brain-eating-awesome!   Whats the game about? During the 1920, there Was a huge battle near city of Warsaw between small Polish army, and huge horde of Russians. In my game (in the simplest way) the Russians are replaced by zombies. So we have early XX weapons and setting, horde of attacking zombies and thrilling story about two lovers who are separated by the war.  How can you help? Please, enter this link: https://apps.facebook.com/opinionpolls/poll?pid=ACJbZWTFwBE And vote (g?osuj) for "Czerwona Plaga" (Red Scourge). It's in polish, but if anyone will have any questions, please, let me know  Sorry for the spam, but that's a life changer for me, so I really want to win!