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About Ben3d

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  1. Low-poly Neo Gothic Fireplace

    • Albedo map 1024 px, • Tangent normal map 1024 px, • Specular map 1024 px, • Glossiness map 1024 px.• Fireplace mesh : 276 tris • Grate : 976 tris Details here.
  2. Post Vice

    • Albedo 1024 px, • Tangent normal map 1024 px, • Glossiness map 1024 px, • Specular map 1024 px. More specs and screenshots here.
  3. BIG3:Blender Inkscape Gimp

    Thank you for the tutorials. Those 3 are my main programs.
  4. Stitched on Steam Greenlight

    I like the design, congratulation for the greenlight.
  5. Great Unity.3D tutorials

    Thanks for sharing.
  6. Looks good. Nice work.
  7. It looks really good. The snowy exteriors as well as the medieval interiors. Nice job !
  8. I will choose unreal. But purely because I favor graphics...
  9. Bookshef

    Hi. I am proud to anounce my new 3d model is availble on CGTrader.     Everything share the same material.   The package contains 4 types of objects :  • Books_blocks from 188 to 524 tris,  • Bookshelf_double 2270 tris,  • Bookshelf_single 1067,  • Bookshelf_single_LOD 322 tris.         Each 4 material is composed of 3 textures:   • Diffuse map 1024 px,  • Tangent normal map 1024 px,  • Specular/Gloss map 1024 px.     • UVs are unwrapped,  • Tangent Normal map using smoothing groups and UV islands.
  10. Fluorine Engine

    Impressive work 
  11. The smoke effect looks super good...
  12. Planning on using Blender

    My opinion : Blender is better, but it takes time to learn it. 3dstudio max is easier to learn, more intuitive. It is a classical approach, and you wont be lost.   In Blender I save a lot of time. One of the strong features amongts others, is that you can lay down UVs with ease and speed.
  13. Hey everyone. Here is some wireframe of a spooky scenery i did. Final view : deviantart   [twitter]Benoit_3D[/twitter]