Advertisement Jump to content
  • Advertisement


  • Content Count

  • Joined

  • Last visited

Community Reputation

104 Neutral

About perfectionist

  • Rank
  1. When I downloaded, and upgraded the visual C++ sample code for visual studio 2012, I can build but I'm getting an access violation exception on wglCreateContext.   I've googled around this method call and seen references to it being "dodgy" on some machines - which sounds crazy for something as established as OpenGL.  I'm on Windows 8.   I think it might be to do with getting exactly the right OpenGl libraries installed maybe the defaults with VS aren't right?   Can anyone help - I'm losing my hair over this and it's the first OpenGl code I've tried to compile on this machine - feels like it should be easy.   Thanks, Tom
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!