• Advertisement

neurocase

Member
  • Content count

    1
  • Joined

  • Last visited

Community Reputation

101 Neutral

About neurocase

  • Rank
    Newbie
  1. Top-Down Driving Game

    Hi, I am creating a top down "gta like" driving game in openGL with simple triangles, I currently have the "car", I am interested in what sort of algorithyms and patterns people use to impliment things like, cornering, breaking and inertia. Please point me in the right direction for what I would find usefull. _Daz
  • Advertisement