Derek William Lawrence

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About Derek William Lawrence

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  1. Why it is so hard?

    Another reason is everyone has their own project. Why work on someone else's idea for free when you can work on your own. 
  2. Looking for an AI library or help on which design pattern to use

    Preferably in c#, I think I need a decision tree, pathfinding, and steering behaviours. I need the AI to decide what it needs to do next, then find a path to its destination then steering behaviour to make it look lifelike.
  3. Hi all I'm making a game that needs AI that is similar to an RTS AI( starcraft, warcraft, etc. ) I am building the game in monogame and was wondering if anyone knew of a good AI library I could use or where to start implementing my own. What design pattern do I use?
  4. You can always make an unlinked page as well, essentially the same thing as a subdomain but you are just creating a new html page that is unlinked with the rest of your pages so the only way to get there is to type in the address like If you never point a link to this page then potential employers can get to it unless they know it exists.
  5. Designing games doesn't have set qualifications. I would recommend taking programming as this can still lead to a design job as well. 
  6. Am I stuck?

    I re-read his post a few times and it does seem like he is saying this but if you look at his first sentence he states he does not have time or the effort to code anymore. So I think that's what he meant by this. ssdko2209 do you have a computer science degree as most places wont even look at your resume if you don't. I made the mistake of going to one of those crappy "game development" schools. I did the same as you as and applied for every position I could find and didn't even hear back from 5% of them. Getting a programming job without a degree will be hard but possible as I was able to. I ended up having to go for a QA job at first to get my foot in the door and that job lasted for 2 years. To which I ended up at another company doing QA with writing test cases which eventually turned into a 50/50 job doing QA and programming after proving to the team I could handle it. Both of these jobs allowed me to meet many people in the industry which opened a lot of doors which previously didn't even exist. This allowed me to land a junior programming job at a new company as I had people vouch for me. If you don't want to take a route like this I would suggest catering your resume to each position you are applying for. You can also send in sample of games or projects you have worked on that are relevant to the platform the position requires. If you are unable to show any projects or that you have a degree most companies do not even look at your resume as they have multiple others to look through and to them, yours looks like a waste of time.