R Prieto

Member
  • Content count

    3
  • Joined

  • Last visited

Community Reputation

106 Neutral

About R Prieto

  • Rank
    Newbie
  1. Advice for a New Developer

    Thank you all for the responses- I've learned what I needed to know. I'm no longer concerned about copyright for the time being.   For anyone else who may stumble upon this thread in the future: http://gbgames.com/blog/articles/indie-legal-copyright-and-trademark/what-an-indie-needs-to-know-about-copyright/
  2. Advice for a New Developer

    @Tom Thanks very much for the response. When I read that I didn't actually have to do anything to ensure that my work was copyrighted, I was a little skeptical- is it really that simple? I thought I'd at least have to fill out some forms or something. Aside from that, though, I'm just looking for general advice / food for thought.
  3. First off, thanks for taking the time to read this. I'm new to indie game development, and, at this point, I’ve got an idea of what my next move should be, but I’d really appreciate any feedback or advice.   But first, a little bit of backstory - I’ll try to summarize this as much as possible:   Two years ago, I had two partners (both, programmers) that I’d worked with closely on developing a game for our college senior project. After working on the game for one year (and completing our senior project course), they both decided not to continue working on the game. At that time, I spoke with them both and they both gladly agreed that they would relinquish their rights to the game (even the code that they’d both worked on) so that I could continue development with new partners in the future.   A year has passed since our agreement and I’ve made great progress on all aspects of the game’s design, art, and story - but not its code. Rather than immediately begin my search for replacement programmers, I chose to work alone because I wanted to be able to show off my hard work to any new potential partners to reassure them that I was absolutely serious about completing this game - and that I had some talent.   I’ve now reached that point, and I’ve got ideas about what to do next: Get a signed agreement from my ex-partners stating that they relinquish all ownership/rights to the game Get a website up to show off the game Search for a new programmer or two Again, I’d really appreciate any kind of feedback or advice.   I do have one explicit question, however. I’ve looked over the Business and Law FAQ, and it seems like I don’t have to worry about people stealing my work:   “These days, almost all things are copyrighted the moment they are written, and no copyright notice is required.”   I’m not too worried about it, but is there anything I should do or know before I publish my game’s design / artwork to a website?