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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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About Newbie13

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  1. Thanks Frob for your much appreciated feedback and insight.    Open Source games it is.   Cheers
  2. Thanks Frob for the reply. (received no notification to say a reply was received!)   The game content is only a portion of the site as the business strategy focusses on several other avenues outside of the game arena.    Yes, I think open source games will work but where I'm having difficulty is finding out the true licensing agreements in place and what restrictions a third party website may face by using their games.    The difficulty we are having with Open Source games is they appear to be different to Freeware games and someone mentioned we should be focusing exclusively on Freeware games as opposed to Open Source   I am not interested in exclusivity - games in use by several other websites is not an issue. We simply want to provide good quality age appropriate game content that will form part of a website while we are in Beta to test the market response.    Any advice is appreciated.    thanks
  3. Hi,   I hope this is in the correct forum!   We are looking to source free games to upload on a new website we are developing for children. No revenue will be generated for the first 18 months to determine feedback etc.   Question: could anyone recommend a suitable source for Freeware games aimed at 4 - 10 year olds and how the licensing of such games actually works.    There are numerous websites claiming to offer Freeware games without any restrictions but once the game is activated the user is restricted to a short time before they have to register on one of the main game developer companies.    We are very limited on budget hence the need for freeware game content to being with and once the revenue is generated funds would be distributed accordingly.    Any advice would be greatly appreciated.    With kind regards,   Newbie13