Jump to content
  • Advertisement

slagusev

Member
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

110 Neutral

About slagusev

  • Rank
    Newbie

Personal Information

  • Interests
    Design
    Programming
  1. slagusev

    The problem with ArmorPaint

    The problem was solved by applying the modifier "Triangulate" to all objects of the model. Or, when exporting to OBJ, activate the "Triangulate Faces" parameter
  2. slagusev

    The problem with ArmorPaint

    I attach files. BLEND and OBJ files panskoe_window.blend panskoe_window_obj.zip
  3. slagusev

    The problem with ArmorPaint

    Question by Blender 2.8 and ArmorPaint. Made a model (1 screen), decided to try texturing, but in ArmorPaint somehow displays (2 screens). On the forum they write that you need to edit the normals. Corrected, but the effect is zero. In the unit it is displayed normally (3 screens). Who can that prompts ?!
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!