for the first point - answer is no. Coins are moving towards the direction of player and there is a vertical movement which will decide if a player will come in contact with the coin or not.
for point 2 - easier decision is choosing which direction to move ? Would that be possible to design ? As am restricting directions to just up and down. (decision in my hands)
Point 3 - Tht looks like a gud suggestion too, but it looks like we are doing most of the work there :)
Yes, I am attempting this project just to learn and get some practical experience on application of AI to Games. Am developing the game and trying to apply AI to the mainPlayer. ML approach need not necessarily be Neural Networks, but i thought its a decent choice. Correct me if am wrong there.