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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Dohz

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  1. No Picnic https://play.google.com/store/apps/details?id=com.dohz.nopicnic   In a world gone mad, you have to pick the right ant hill on which to die for. In the constant war for supremacy and control of the Queen's favor, the leader of the Ant Army, General Thor Axe, commits all of his soldiers to achieve the legendary cookie. With this relic of immense sugary deliciousness, command of the ant colony will be his.    There is, however, a challenger to his position comes in the form of the diabolical Pyro-Ant-cer, leader of the fire ants who wishes to burn his way to the top of the ant hill. Caught in the middle of this ant political struggle is a lone picnic lover, who brought forth the legendary artifact that the ants seek. You must defend your dessert from the massive onslaught of ant legions who wish to consume the cookie for their respected leader. Only you can smash this RAID of insect aggressors!    Your work is cut out for you, and you better believe that this day will be...NO PICNIC           What's New 1.0.0 : - Added Facebook Sharing Integration - Google Play Leaderboards are now Live! 1.0.2 : - Hit Boxes modified to accommodate all sizes of Android Devices 1.0.3 : - Several of the spawn-timers have been adjusted to allow for a smoother transition in the speed of the game       This is my first app, but something that I am very proud of and I think the community will enjoy.   I've already updated the game twice based on user feedback and will be very active with users who provide more feedback.   Enjoy!   -Dohz