Hello everyone! Along with health, we introduce the first game being developed by Gato Feo Studies, this in order to both receive some input from the community as we plan to launch soon Crowdfunding financing.
"Duncan: Galapagos Mission"
Subgenre: "Run and Gun" and "Stealth" .
Platform: Microsoft Windows and Android
Graphic Narrative: Comic + Pixel Art
Music: Organic + Chip Tunes.
Language: English and Spanish.
"Sometime in the XXI century, the Galapagos archipelago was a nature reserve and world heritage due to its great biodiversity of flora and fauna. However, one day called" R & D "(Research and development), a global company that handles industry of science and war, turning these islands privatized "eco-laboratories".
Because of the great economic power handling R & D, this has flouted all international environmental protocols and jurisdiction, which has caused a serious eco-logical deterioration in the area, which threatens to spread across the globe. For this reason the countries are less likely to intervene in the issue and have succumbed before the rules imposed by R & D, in order to "preserve the scientific and military research as a driver of human development."
What no one knew is that the shadow of the world's states, a young soldier will be sent to end this catastrophe and restore the natural order of the eco-system "
Set in the Galapagos Archipelago, Duncan's story is told, an anthropomorphic iguana sent to infiltrate the R & D bases across the six main islands of the archipelago converted-military scientific research centers: San Cristobal. Santa Cruz, Santiago, Isabela, Floreana and Fernandina.
The player must make primary use of the "Hyper Blowgun" multi-use a blowgun specially designed to fire ammunition from his own body (Acid-Salt Shots) and become Bo Staff or nunchakus, as the situation warrants.
The game mixes platforms and gender system "Super Combos" available after filling energy bars and the use of power-ups hidden in the stages
Regarding the graphic narrative, the "kinematic" common will be replaced by the "comic style": that narrate the story, while the gameplay will be expressed through a fusion of pictorial art and pixel art.
Likewise music elapse between organic elements and use of chip-tunes classics was 8 - 16 bits.
This is the first set of studies Gato Feo, contact for more information, we invite you to access our facebook.
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