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zendo

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  1. 1. It works well. Thank you, Andreas. Maybe only some glitch, when we resize a column narrow enough (see pic).   2. I managed *.sln to be opened in VS 2010, changing two upper lines: Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Express 2012 for Windows Desktop to Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio Express 2010 for Windows Desktop And set "Property Pages" - "VC++ Directories" - "Platform Toolset" to "v100", to find all include files.   3. Now I can think how to make letters look outstanding. (In my future epic programs). With some coloring and shading of edges, probably. I thought of some tags to change colors inline, like <#RRGGBB> or <#RRGGBBAA>, but likely it's better not to make things complex and let the program make separate calls for different colors.
  2. I have set "bmfont Property Pages" - "VC++ Directories" - "Platform Toolset" to v100, as in my other projects, instead of v110. I hope it's OK. It seems that solved the problem.
  3. Hi, I downloaded the source code of BMFont from http://svn.code.sf.net/p/bmfont/code/trunk and installed in standard folder for VS 2010 projects, My Documents\Visual Studio 2010\Projects\BMFont.   When I open main.cpp or other files of the solution, the errors are shown on all the standard includes:   "cannot open source file windows.h", and so on.   Other my projects find all includes. In "VC++ Directories" of "bmfont Property Pages" there are the settings for include paths:   C:\Progs\Sys\DirectX SDK\Include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;$(DXSDK_DIR)Include   It seems everything should work, but it doesn't. Why? Does bmfont somehow rewrites standard variables such as $(VCInstallDir)? How to check or correct that, I don't know. I'm rather new in all this. Could you help? Thank you.
  4. OK, thanks! That demo is very important to me, because I want to learn how to use bitmap fonts, not how to create them. :)
  5. Hi, I tried to run demo and compile code downloaded from http://www.angelcode.com/dev/bmfonts/ Demo exe says "failed to initialize". log.txt: ... acgfx_font.cpp | 933|Unrecognized format for 'data/comic24.fnt' application.cpp| 42|Failed to initialize font 'data/comic24.fnt' (-1) acframe_applica| 160|Application specific init failed (-1)   Source code had an error (VS 2010) but it was easy to correct (by declaring int n outside of "for"). However, when built, application also failed to initialize. Log: ... acgfx_graphics.| 342|Available render target format: L16 acgfx_graphics.| 633|Effect file 'data/font.fx' failed to compile (0x88760B59) acgfx_font.cpp | 135|Failed to load 'data/font.fx' (-1) application.cpp| 40|Failed to initialize font 'data/arial24.fnt' (-1) acframe_applica| 160|Application specific init failed (-1)