Jump to content
  • Advertisement

aletheia_games

Member
  • Content count

    62
  • Joined

  • Last visited

Community Reputation

346 Neutral

About aletheia_games

  • Rank
    Member
  1. aletheia_games

    Week of Awesome IV - The after party/judging thread

      The getting stuck bothered me too and is my main issue with the game (which I made). I didn't use gravity, and without going into detail I had to use cubes instead of spheres for bounding block ...blah blah .. so yeag I understand this. WASD was pretty much out of the question If we continue to make this game it is going to be a android/IOS so single taping is what we wanted. However I do think you may be onto something with the holding down to keep moving. That would work well on a tablet. Thank you again for reviewing the game.
  2. aletheia_games

    Week Of Awesome IV - The Competition Thread

    And here is my last post. I've got to leave the computer for a while now.   http://aletheiagamestudio.com/day-7-wrapping-it-up/
  3. aletheia_games

    WOA Day 7 - Stellar Salvager Final Release!

    Wow, Slicer that's cool helping out like that.
  4. aletheia_games

    Week Of Awesome IV - The Competition Thread

    Here is my final Submission. Thank you all I will link to my final day journal tonight.   (resurrex_final.exe) https://drive.google.com/open?id=0B9VrclvlENaSRE9KOVlxSGlZT0E
  5. aletheia_games

    Week Of Awesome IV - The Competition Thread

    My 2nd ... just in case final submission.  https://drive.google.com/open?id=0B9VrclvlENaSRE9KOVlxSGlZT0E   I will most likely doing a couple of fixes but, this is pretty much the full game. I will try to get one more in before 12:00am.
  6. aletheia_games

    Week Of Awesome IV - The Competition Thread

    Here is my "Just in case I somehow cannot finish" build. https://drive.google.com/open?id=0B9VrclvlENaSRE9KOVlxSGlZT0E   Slicer and Judges Please note. This is not a complete build but it is enough of the game in case my internet flakes out for the rest of the day or whatever.   I will post my official build around 9:00pm tonight.  
  7. aletheia_games

    Week Of Awesome IV - Day 6

    Thanks for the encouragement. I love the erie look you have got there.
  8. aletheia_games

    Woa Iv Day 6

    I like it. It's a great concept.
  9. aletheia_games

    Week Of Awesome IV - The Competition Thread

    Well. I haven't posted in a while, but here is my post. It was a rough day today... http://aletheiagamestudio.com/day-4-5-6-where-did-the-time-go/
  10. aletheia_games

    WoA 2016 - End Of Day 3

    I love the art. 
  11. aletheia_games

    Day 3 - Don't Stop Me Now

    It sounds kinda like Five nights at Freddies. I'm looking forward to playing it.
  12. aletheia_games

    Week Of Awesome IV - The Competition Thread

    Hey I've got a video. This is my day 3 update! http://aletheiagamestudio.com/day-3-dino-walking/
  13. aletheia_games

    Week Of Awesome IV - The Competition Thread

    Boring obligatory post ...  http://aletheiagamestudio.com/day-2-organization-and-bugs/   Why do these things make me so grumpy and tired? Oh yeah I've been looking at the computer screen since 7:15 am EST and now it is 11:30pm.
  14. aletheia_games

    Kseh Woa Iv - Post 2

    I like the idea. Looking forward to screenshots.
  15. aletheia_games

    Week Of Awesome IV - The Competition Thread

    Day. 0.5 dev blog up. Check it out!   http://aletheiagamestudio.com/devblog-day-0-5-first-prototype/
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!