Jump to content
  • Advertisement


  • Content Count

  • Joined

  • Last visited

Community Reputation

106 Neutral

About quadcricket

  • Rank
  1. quadcricket


    Hi,   I'm trying to switch my C matrix code to the kazamath library. Most of the functions were a drop in replacement except kmMat4OrthographicProjection. When I try to set my projection matrix to orthographic my 2d objects just stop rendering. (3D stuff still renders.)   I can't find examples or tutorials showing how to properly use kazmath so I'm just struggling though it trying to guess how it works.   If anyone could show/send me examples or tutorials for kazmath I would greatly appreciate it. Especially any orthographic mode switches.   Thanks for your time.
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!