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SilviuShader

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About SilviuShader

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    Programmer
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    SilviuShader

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  1. SilviuShader

    Fancy Ball is now on Google Play

    Here's the link: https://play.google.com/store/apps/details?id=com.SilviuShader.BallNGlass Just download it! Thank you for following the developement of our games!
  2. SilviuShader

    Hello Triangle - Level 17

    Just another level. You can check it out if you want. Nothing major was added, just some particles for the damage bees, so you can check them out if you want. There is the progress video: Also, I'll leave here the link to our website so you can check that out as well: https://wemakepizzagames.tk/ Future levels will introduce new interesting mechanics, so stay tuned. And as always, thank you for following the developement of the games we make here, at Pizza Games.
  3. SilviuShader

    Hello Triangle - Level 16

    Yeah, time has come for another progress follow up. So, in short terms, we made the game "look better". (Modified the bloom algorithm a bit and added more animations) Also, in this level there can be seen some Damage Bees. This is the first time they appear in the game. This is the video: https://www.youtube.com/watch?v=nsvbuYaV6ts Btw, we now have a website, not sure if I mentioned in the past. Here's the website: https://wemakepizzagames.tk/ And as always, thanks for following the developement of the games we make at Pizza Games!
  4. SilviuShader

    Hello Triangle - Level 15

    Hello guys! We've made another level for our game Hello Triangle. https://youtu.be/y5zWYXBmixQ We haven't added any new mechanics to this level but we combined older mechanics. Future levels will feature more gameplay mechanics. And as always, thanks for following the developement of our games!
  5. SilviuShader

    Hello Triangle - Level 14

    Hello, guys, it's been a while! Since our last post about Fancy Ball we started working on a new game, Hello Triangle. This is a short video featuring level 14 / 30. https://youtu.be/yRQtGbPKk0w We decided to give it a "neon-like" look and we added Bloom. Don't know how good the implementation was because I wasn't able to reach 60 fps on my low-end phone. Of course, we'll solve this problem before the game is released. This level features various game elements like damage objects and action blocks. There's even an immunity bonus featured. There are many more game elements but those will be featured in other levels. Tell me what you think guys! Please give critics! If not, at least give suggestions! And as always, thanks for following the developement of our games!
  6. SilviuShader

    Fancy Ball

    Fancy Ball! I think the name says everything so this post is pretty much useless, but if you are still reading this, please check out the official trailer of the game: It's a game we made in a few months but recently we decided to release the official trailer. We're goanna release it soon, so stay tuned. If you have any critics and suggestions for the game, please leave them here. Another announcement we wanna make is that we're workin' on our website so make sure to check that out as well: http://wemakepizzagames.tk/ One more thing: I added this screenshot of the game just so this post has a thumbnail. As always, thanks for reading and following the development of the games we make at Pizza Games!
  7. SilviuShader

    Trial Of Courage

    Good luck in your journey!
  8. SilviuShader

    Hop N Ween

    After our WoA V entry, Castle Spaceships we wanted to simulate the competition again, so we made another game, available on the Windows Store called Hop N Ween. It's a Halloween themed Hop game, as the name is supposed to suggest. Our goal with this game wasn't necessary an addictive gameplay, it was to make the game scream "HALLOWEEN", and I think we achieved this. For the sound part, we used the same ambient sounds we used in Castle Spaceships. It really fit the theme. These being said, this is the game: https://www.microsoft.com/store/apps/9P3SPJG1F2DH Hop you enjoy it!
  9. SilviuShader

    WoA V - Afterparty/Judging thread

    GG
  10. SilviuShader

    WoA V - The Competition Thread

    Final entry:
  11. SilviuShader

    WoA V Day 7

    Day 7! What a wonderful week! Today we tried to finish the game. We haven't implemented anything special, just bug fixes and gameplay enhancements. Here's the game: https://mega.nz/#!K40gGKyC!k-nuSvEdhKluAhznQvr3RFEC70ErwcXyjoxHF7QvNiU After I write this entry, I'll post the package on the site. Hope you enjoy! Thanks for reading and following the development of our game during this week!
  12. SilviuShader

    WoA V Day 6

    We'll consider doing that. We taught that by removing details such as the stars and the trees the tutorial will be easier to follow.
  13. SilviuShader

    WoA V - The Competition Thread

    Day 6!
  14. SilviuShader

    WoA V Day 6

    Day 6! The competition is almost over so we're trying to polish up the game Today we've added a beginning tutorial (it works only the first time the game is launched). We've added new sound for footsteps and spaceship rays. We've added a new buff which might be useful sometimes, the slow buff. And lastly, we tried fixing bugs and mechanics. We still haven't finished the game, there is still placeholder content, which we'll try to replace tomorrow. Download link: https://mega.nz/#!z8kgSJYY!EE6FSaKba05QLP7SizQZfzK80I30vdJR_p0h71KjsGU As always, thanks for reading.
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