Jump to content
  • Advertisement

moaid

Member
  • Content Count

    11
  • Joined

  • Last visited

Community Reputation

120 Neutral

About moaid

  • Rank
    Member
  1. its not even my code its the test example on the sdl tut site i dont know any sdl yet
  2. hi so im using windows 8.1 with visual studio 2013 c++ and i installed sfml following http://www.sfml-dev.org/tutorials/2.2/start-vc.php in the exact way and i get an Unhandled Exception error  the code that im trying to run is the simple example given at the bottom of the web page :       #include <SFML/Graphics.hpp> using namespace sf; int main() { sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!"); sf::CircleShape shape(100.f); shape.setFillColor(sf::Color::Green);   while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) window.close(); }   window.clear(); window.draw(shape); window.display(); }   return 0; }     what am i doing wrong here ???
  3. i already have visual studio 2013 i juse use C:B because im familier with it but ok
  4. thanks for the help ill try it out tommorow
  5. and no i didnt get sfml to work i dont know what's the matter but ill try to post a picture
  6. i mean keyboard button and im just using plain c++
  7. c++ on windows using codeblocks and mingw
  8. i've tried the exact same steps but still got an error
  9. i have been trying to detect enter button and arrow keys and failing realy hard if some one could give me a source to detect arrow and enter key i would be realy greatful
  10. hi so i was trying to install things like sdl , allegro , sfml for a long time i followed many online tutorials but non seem to fit if some one could give me a tutorial or something to help me install sdl and/or sfml that would be great . im using windows 8 64 bit , codeblocks with the deafault compiler the gcc port (MinGW) . thanks
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!