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Ignishot

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About Ignishot

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  1. Grand designer, the procedural universe generator, is available in V1.0 on Steam, no more early access. It's a planet, asteroid, terrain and space backgrounds creation tool that you can use easily with unreal, unity or any other game engine. The software uses DX11 directcompute shaders to update everything in realtime. You can export textures sets (albedo, normal map, roughness, ambient occlusion) and the optimized geometry of the planet that you can use directly with your game engine. Sample scenes are also provided for Unity and Unreal to help you integrate your creations. Here is the trailer of the V1.0 :     The -15% promotion will last a week (ends 04-20-16), check the steam store page
  2. Hi everyone,    Finally, Grand designer, the procedural universe generator, is available on Steam. It's a planet and space backgrounds textures creation tool that you can use with any 3D game engine or 3D rendering software.   You can find more details on the product here.   This is the kind of creations you can do with this tool :    [SKETCHFAB]c8c418a3260749a5a2815f154f329b98[/SKETCHFAB]   [SKETCHFAB]5e3f06cd1e1b44d7a6f01935deda46f8[/SKETCHFAB]   [SKETCHFAB]c21c6e44be284ce9b12be7b716eb3ce6[/SKETCHFAB]   [SKETCHFAB]e600a60e2715472197a2eef48924900c[/SKETCHFAB]   And by the way, it's used by Edge case games in their 5 vs 5 space battle Fractured space. You can see it in action in their latest trailer :      There is a 15% discount for the launch of the product : Steam store page
  3. Ignishot

    Grand designer

    There is now a gallery of planets generated with Grand Designer online, you can enjoy them in their full glory!   [sketchfab]3cc8fb92638b4395b5746ecf3c58c6bd[/sketchfab]   [sketchfab]3e8050c7e7ba4a2f8cb7b20536c958ab[/sketchfab]   [sketchfab]e600a60e2715472197a2eef48924900c[/sketchfab]   [sketchfab]5eb0c68a5c444d20984142ceeb75d476[/sketchfab]   Check the full gallery on sketchfab   And please, support the greenlight project here
  4. Ignishot

    Grand designer

    The first step is on steam, but I'm thinking about other opportunities like the unreal and unity store and maybe directly from my website. I still have to study these possibilities though. 
  5. Ignishot

    Grand designer

    Grand designer allows you to create an infinity of planets, nebulae, asteroids thanks to the power of procedural noises. Using the power of your GPU, every parameter changes can be seen in realtime.   [attachment=26158:BannerPromo.png]   Controlled chaos Create complex ground structures by using one of the thirteen noise generators, like Perlin, Voronoi, Multifractals or Billow Combine the basic noise layer with a secondary noise layer or procedurally generated craters. Those extra details will beef up the complexity and the richness of the ground of your planet.   [attachment=26154:Craters2Layers2.png]   Natural features Boost your productions by adding natural details like : oceans - and tune water height, density, colors ... ice caps - and tune ice expansion, randomness, transitions smoothness, minimal and maximal level ... desert regions - and tune desert spread, randomness, edge sharpness ... clouds - and tune clouds shape, coverage, coloring, coriolis effect, twirls intensity and much more. Add sediments taking into account the slopes and cavities of the terrain. Color them depending on the moisture level, terrain height and type. Add extra random vegetation to enrich the surface of your planet.   [attachment=26155:NaturalFeatures3.png]   Colorize the world Create endless variations of your worlds by using the intuitive color ramps editor. Store presets by categories and recall them whenever you want, it's that easy.   Fill the void Set a background for your planet by rendering volumetric nebulae in no time, tuning stars color, density and intensity.   [attachment=26156:sky.png]   Export Export in png, tga, dds and tiff with a resolution up to 16k x 8k with up to 64 samples per pixel. Have access to all individual layers like :  albedo roughness ambient occlusion normal map sky color and alpha slopes curvature ... And use the different layers in your favorite engine or renderer like unreal engine or unity.   [attachment=26157:Layers.png]   [attachment=26159:UE4Unity.png]   And be creative!   [attachment=26160:Gallery01.jpg] [attachment=26161:Gallery02.jpg] [attachment=26162:Gallery03.jpg] [attachment=26163:Gallery04.jpg] [attachment=26164:Gallery05.jpg] [attachment=26165:Gallery06.jpg] [attachment=26166:Gallery07.jpg] [attachment=26167:Gallery08.jpg]     Grand designer is currently on greenlight, waiting for approval. If it fits your needs, don't hesitate to vote for it here   Website : www.ignishot.com Product page : ignishot.com/grand-designer.html Facebook : www.facebook.com/Ignishot Twitter :  twitter.com/Ignishot  
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