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TheNoobHunter

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About TheNoobHunter

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  1. Hello. I'm trying to figure out how to make a leaderboard in GML similar to Galaga or Donkey Kong. The problem is that every tutorial I've been able to find uses dialog boxes to enter the player's name. How can I do this without a dialogue box and have it within the main game window?
  2. Hello. Me and a small group of programmers are working on a retro jrpg, SNES style to be specific. We're looking for a 2d artist to make terrain and environment art and work with our other artist who is working on character design. The game is still in the planning stage but it will be set in the wild west and transition to medieval fantasy through a magic portal.   If you're interested, send me an email at then00bhunt3r@gmail.com and I'll get back to you as soon as I can.
  3. Hello, this seems like a cool project and I'd like to join your team. I can work as a designer and tester and I am also a chiptune musician so I could help with music and sound if that ends up being the style of the game. If you want you can email me at then00bhunt3r@gmail.com and we can talk there or you could just pm me. Thank you.
  4. Hello, I've been composing chiptune for about 2 years with famitracker (a program that emulates the NES soundchip) and I'd like to join a team. I'm not great with original music so I'd probably work best with another composer or any arrangement where I can convert existing music into NES style chiptune.   Here's a link to my soundcloud if you want to hear some of my work. https://soundcloud.com/thenoobhunter   If you're interested, email me at then00bhunt3r@gmail.com   Thank you and have a good day.
  5. I've been playing some hacking sims recently, mainly Uplink and Hacknet. The idea popped into my head of a hacking game about phone phreaking ( a precursor to computer hacking that involved exploring and exploiting telephone systems in the 1970's and 80's). It would be largely based on exploration and it would have multiplayer so that other players could interact and in some cases sabotage each other. While the concept seems really interesting and fun to me, I can't help but feel that the novelty would wear off and the game would get boring very quickly. I'd like to know what you think and/or what elements could be added to make the game more fun.
  6. It's a great song but you should probably change the name since "The Fierce Battle" is also a song from Final Fantasy VI.
  7. I know you didn't list it in required positions, but if you need an extra writer/designer, let me know.
  8. So, an idea popped into my head awhile ago about 4x turn based strategy games (Civilization, Master of Orion, Galciv, etc). Most games of this genre start the player out with absolute political power, essentially a dictator. What if there was a game that acted as a prequel to those games and it was about you becoming a dictator and slowly taking control of the government through various shady political acts. The closest that I can think of is Democracy 3, but you still start out the game by being elected. If there are any examples of this I'd love to know but I can't really think of any.
  9. TheNoobHunter

    Why Are Fantasy RPGs so Popular?

    My guess is that at least part of it is because it's one of the oldest genres out there, dating back all the way to Dungeons and Dragons. Fantasy RPGs have had 40 years to perfect their formula.
  10. I'm trying to make a menu based hacking game, somewhere between Uplink and a text based hacking game like Telehack. Is Gamemaker my best option or should I try to find a better engine?
  11. So I'm thinking about making a hacking game similar to Uplink. Any thoughts on what engine I should use?
  12. TheNoobHunter

    How to Motivate a Team

    Me and a few of my friends from school are trying to make a game for the Oregon Game Projects Challenge. The problem is that we all have the work ethic of an overweight house cat, myself included. We started working on the game in December and we've basically wasted the last 4 months by doing next to nothing. We don't even have the first level done and we have a month left until the main competition on April 23rd. Our de facto manger cares about anime too much to care about the game and our main programmer has barely touched the game and would rather play Skyrim instead. How can I motivate them to actually get work done, or should I just give up on the project altogether?
  13. Me and a small group of friends have just started working on a game together, but the biggest hurdle we've ran into is the fact that we can't share Gamemaker files over the internet. We're using Google Drive but anytime I try opening the file from another computer it says the file is corrupted. I really, reeeeaaaaalllly don't want to program the whole game by myself. Can anyone help me solve this problem?
  14. TheNoobHunter

    How do I make this game I'm thinking about?

    A game within a game? Be careful of going too deep. If time flies by when having fun with just 1 game, it flies by twice as fast in a game within a game. You’ll need a kick to get you out. Make a simulation of a game and route the controls from your real game into the simulation. Not sure what your difficulty is. The top game in a way acts like an operating system. Windows® routes controls to any game you play. No reason you can’t make another interface to do the same thing. L. Spiro   The game has surgeon simulator style controls and has the player sitting in front of a computer monitor and the mouse and keyboard in control the game playing on the monitor, which happens to be the same game.
  15. TheNoobHunter

    How do I make this game I'm thinking about?

    That wasn't what I meant, I meant how do I play a game within the same game, like recursion.
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