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_shuttle

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About _shuttle

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  1. _shuttle

    [Android] JumpBall

    [Release] [Android]
  2. _shuttle

    [Android] JumpBall

    Hello everyone. My new game Name: JumpBall Genre: clicker Engine: cocso2d-x + Box2D Language: C++ Complete: 100% [Release] [Android] Description: Tap to screen for pushed ball. At each mark it is necessary to be ahead of the balloon, which is constantly accelerated. When pushing the ball you need to give the maximum possible acceleration if you make a mistake then the ball will slow down very much. Video Each time generate new terrain
  3. _shuttle

    [Release][Android] GearArkanoid

       
  4. Hello everyone.  Release   Name: AnotherArkanoid (or maybe later is Rope Arkanoid) Genre: Arkanoid/Playing on the reaction Engine: cocso2d-x + Box2D Language: C++ Control: two-handed Release: 19.06.2016   Description: Main purpose is to destroy all blocks and ball, like in classic arkanoid. But blocks are not static and user controller have unusual control. Two ball-control and chain between them. Move this object for pull and relax chain for throw and catch ball. 30 levels and every five levels with a boss.           Video   Screenshot
  5. make Boss object [media]https:[/media] each five level with this object
  6. Name: AnotherArkanoid (or maybe later is Rope Arkanoid) Genre: Arkanoid/Playing on the reaction Engine: cocso2d-x + Box2D Language: C++ Control: two-handed Release: summer 2015 Description: Main purpose is to destroy all blocks and ball, like in classic arkanoid. But blocks are not static and user controller have unusual control. Two ball-control and chain between them. Move this object for pull and relax chain for throw and catch ball. Screenshot and video is better description than words.         [media]http:[/media]   But using this control is very hard to destroy blocks in top corners. Thus blocks push from corner by wave weapon. Wave destroy blocks like a ball. [media]http:[/media]   Bonuses   [media]http:[/media]
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