peckerpeck

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About peckerpeck

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  1. Please contact me... It could be to both of our benefits. (yeah yeah, I know this sounds cryptic, but shoot me a mail, nonetheless) Dan chisholm@cs.utk.edu
  2. Hi guys, I'm an engineer in a bind. I have an awesome opportunity in about 3 months and I'm qualified for the position except that I have zero experience in the **Unreal Engine** I've got the demo version of Unreal and I'm wondering if there's anyone in the Los Angeles area that can tutor me. I know it's a strange request, but I have to make this happen. I'm willing to pay per hour of tutoring. Thanks for any help, guys, Dan chisholm@cs.utk.edu
  3. Hi guys, I'm an engineer in a bind. I have an awesome opportunity in about 3 months and I'm qualified for the position except that I have zero experience in the **Unreal Engine** I've got the demo version of Unreal and I'm wondering if there's anyone in the Los Angeles area that can tutor me. I know it's a strange request, but I have to make this happen. I'm willing to pay per hour of tutoring. Thanks for any help guys, Dan chisholm@cs.utk.edu
  4. My studio is investigating a new project and we are in the debate over PS3. I am standing by that we should lead development on 360 due to it's easy development environment and relatively simple architecture. And then possibly later do a PS3 version. I'm very leary of the difficulties that other studios are having (mostly from a PROGRAMMING standpoint) with PS3. With the launch delay from last year, the tech and architecture difficulties, the unknown aspect of the online community, I'm wondering if PS3 may be more trouble than it's worth for the next dev cycle. (Later, when there's a larger customer base, I wholly believe PS3 to be valid.) Any thoughts are welcome.