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JimmothySznchez

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    20
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About JimmothySznchez

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  • Twitter
    @TheUndeadDev
  • Github
    https://github.com/JimmothySanchez
  1. JimmothySznchez

    Safe or Sorry (tentative title)

    This week I updated the first map and made the prototype available Here        
  2. JimmothySznchez

    Safe or Sorry (tentative title)

    Started adding to my first nightmare.      
  3. JimmothySznchez

    Safe or Sorry (tentative title)

    Milo's Many Nightmares - This week I worked on a new environment and gave the game a name!        
  4. JimmothySznchez

    Safe or Sorry (tentative title)

    Hey guys, I'm taking a break for a couple of months from my main project to flesh out my Ludum Dare 34 entry into a short game. Safe or Sorry is a competitive survival horror game where you are put in a room with two buttons. One is marked "Safe", which ends the game and gets you out of there and the other is marked "Sorry" which awards you points but makes the game a little more difficult every time you press it. You can download my Ludum Dare entry for free here: http://jimmothysanchez.itch.io/safe-or-sorry You can read more about my progress here: http://www.notanotherzombiegame.com/i-feel-a-change/  
  5. JimmothySznchez

    Safe or Sorry - LDJAM postmortem

    Hey guys, I competed for the first time ever in a game jam this past week. I entered Ludum Dare 34 and wrote this postmortem for it. You can download the game for free HERE. Let me know what you guys think of it!
  6. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    This week I worked on the Baron again and wrote a piece about how I'm sick of the Baron: http://www.notanotherzombiegame.com/learning-from-my-mistakes/  
  7. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    This week I worked on procedurally generating my maps. http://www.notanotherzombiegame.com/adventures-in-amateur-civil-engineering2/
  8. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    I tried live streaming my dev night this week. Wrote a little bit about how it went and what i learned.
  9. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

      Thanks man! A necromancer is one of the planned zombie commander types. We'll see if I ever get around to implementing it.
  10. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    This week I started working on procedural generation for map building. You can read about it here.
  11. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    Wrote a post this week about why I'm writing a zombie game in a market with too many zombie games. LINK
  12. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    This week I worked on bringing the first human Base into the game, the creepy old church.   http://www.notanotherzombiegame.com/heres-the-church-and-heres-the-steeple-pt-2/
  13. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

      Thanks! I appreciate the feedback! I am doing the art right now. I eventually want to see if maybe I can convince a real artist to join but I don't want to do that till I've got the playable prototype working, and truth be told I'm really enjoying doing the art so far. The cartoon style is intentional and I intend to keep it. I don't want this game to look like everything else. I'm glad you like it. It really makes my day when someone feels kind enough to leave me a comment like this!
  14. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    This week I worked on adding a the first zombie commander to project Zeds! http://www.notanotherzombiegame.com/enter-the-baron/
  15. JimmothySznchez

    Project Zeds - Asymmetric Zombie Mayhem

    This week I added explosives to Project Zeds! 
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