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Alex Fome

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About Alex Fome

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  1. Hello, dear gamers and developers! Space Conqueror 3D Starter Kit is a space shooter game template, which includes all classic elements of this genre. Combining a simple rational solutions and clean code, this kit is a great foundation for any game idea, whether it is a space ship travelling through hundreds of asteroids, or a plane, flying in cloudy sky, or a dolphin, crossing the dangerous ocean.     Asset Store Google Play Support  Website  Gameplay  Player controls a spaceship, which makes his way through endless space, collecting score points, shooting targets and avoiding asteroids. The goal is to collect as much score points as possible and to do greatest possible distance. Going through score rings adds score points, shooting targets adds score points. Ship may enable turbo acceleration, but be careful: collision with an asteroid can cause crash.  Game template comes with main and in-game menus. Control  Keyboard control:  W/A/S/D – to move  Shift – turbo  Space - shoot  Touch input control:  Put one finger to a screen and move it to move ship. Touch screen with second finger to shoot. Put first and second fingers at the same time to enable turbo acceleration. Features  - Ultimate tool for game creation  - Customize spaceship's parameters to achieve your own desired gameplay - Create as many types of obstacles, as you want  - Level designer provides "endless" path - ?onstant support and assistance in the development process  - PC/Mobile ready  - C# scripts are fully explained. - Menu, in-game menu, pause/play/restart, score, rate button.    Have fun!
  2. Hello, dear gamers and developers! Shoot'em Up 2D Starter Kit is an endless shooter game template, which is constructed using best practices of gaining popularity top down genre. You are able to create different characters with different range/melee weapons, different speed, health parameters and so on, which will bring you to your own unique gameplay.  Package comes with complete menu, ingame menu, ingame currency, character and map selectors, gift manager and volume manager (on/off).  We hope you will be the one who’ll bring the world a new masterpiece.   Check it on: Asset Store Google Play  Youtube   Gameplay   Player fights his way through endless auto-generated map, shooting enemies and blowing up obstacles. Player is able to select different characters with different range/melee weapons (shotgun, minigun, flamethrower, mines, chainsaw, etc.), speed and health. You can create as many different characters, as you want, and use them as a playable character or as an enemy. Map is arranged with different explosible barriers (cars, oil barrels and so on)   Control Keyboard control:  W/A/S/D – to move Arrows – to shoot  Touch input control:  Put one finger to a left button on a screen and move it to move fighter.  Put second finger on a right button on a screen and move it to make character shoot.   Features - Great tool for both beginners and pros  - Shoot/melee on any 360 degree direction - Create as many different characters, as you want  - Create as many different barriers, as you want  - Create as many different game environments, as you want  - Customize level editor to archive your own level of game complexity - Auto-generated map  - ?onstant support and assistance in the development process  - Pixel perfection - PC/Mobile ready  - C# scripts are fully explained. - Menu, in-game menu, puase/play, score, gift manager, audio on/off, character and map selection.     Have fun!
  3. Hello, dear gamers and developers! Drive’n’shoot 2D Ultimate Kit is a ready to go template, whose concept is an ideal base to build a race game, that you want. Wide range of game elements and flexible configuration will allow you to create a game with any level of complexity, any setting, any number of enemies. Driving, shooting, avoiding explosive barrels, collecting meds, score points and much more. You will not lack anything. Package comes with both keyboard input manager and touch input manager.   Check it on: Asset Store Google Play Youtube   Gameplay   Player controls a vehicle, which rides, shoots, drifting, collecting score points and avoiding danger. On the track you will have opponents, who will try to hinder you and overtake you. You can set any number of enemies, set speed, create waypoints as you want, which will make your game unique.   Control   Keyboard: press W/A/S/D to move and arrows to shoot Touch input system is constructed following way: player puts one finger near left circle and moves it to drive car. Player presses other finger near right circle to shoot.   Features   - 2D isometric effect will make your game unique. - Drifting effect. - Create smart opponents - Create as many different usable objects, as you want - Create difficult path, arrange traps - ?onstant support and assistance in the development process - PC/Mobile ready - C# scripts are fully explained. - Menu, in-game menu, puase/play, score, level and rate systems. Asset Store Have fun!
  4. Hello, dear gamers and developers!   Beat'em Up 2D Ultimate Kit is a beat'em up game template, which is made using the best practices of a genre. This asset lets you create your own original gameplay by making your own characters, maps, configuring a variety of AI/power parameters, arranging usable objects on a scene and writting your own plot. Check it on:   Asset Store Google Play Youtube   Gameplay Player controls one of playable fighters. The goal is to get through tens of enemies to a usable object that triggers “win”. Player can beat, block, jump, use usable objects (shoot weapon, collect med kits, score points), and select other playable fighters. Ally and enemy have AI, which lets them patrol area, follow, attack opponent, randomly block attacks, randomly make super punches, pick weapon and shoot. You can create different characters or usable objects as many, as you want. You can fully customize any parameter (chance of block, chance of super punch and so on). Control Keyboard: press W/A/S/D to move, E to attack, Q to use, Space to jump, C to change character, B to block Touch: put one finger at a left side of a screen and move it to move fighter, use second finger to press buttons at a right side (P - attack, J - jump, B - block, U - use, C - change character) Features - Ultimate tool for game creation  - Create as many different fighters, as you want  - Create as many different usable objects, as you want  - Create as many fight animations, as you want  - Smart AI  - ?onstant support and assistance in the development process  - PC/Mobile ready  - C# scripts are fully explained. - Menu, in-game menu, puase/play, score, level and rate systems.   Have fun!  
  5. Hello, dear gamers and developers!   Dirt Bike 2D is a ready-to-reskin race game template with a unique approach to vehicle physics, which makes game very dynamic. Also, various interactive objects will help you make the race really exciting.     [attachment=29736:screen_1.jpg][attachment=29737:screen_2.jpg] [attachment=29738:screen_3.jpg][attachment=29739:screen_4.jpg]     Check it on:   Google play Youtube Asset Store   Gameplay    Player rides bikes from A point to B, collecting score points and setting up time records. Player will meet all sorts of ramps on the track. The task is not to roll over or crash. Unique bike physics make bike drive smoothly and follow the curve of ramps without losing speed. Race also includes interactive objects, which can accelerate bike’s speed, move ramps and do any other stuff.   Control    Keyboard: press A/D to drive left/right, press arrows to rotate left/right Touch: put and move one finger left/right to drive, put and move second finger left/right to rotate Features - Unique and dynamic bike physics - PC/Mobile ready - Interactive objects - C# scripts are fully explained. - Menu, in-game menu, puase/play, score, timer, rate systems. - Our team will always help you build your project. Just contact us via email fomedevelopment@gmail.com   Get it on   Asset store    Have fun!
  6. Hello, dear gamers and developers!   "Shark's food" is a game with a rare and unique concept. It was made with Unity for developers to reskin and publish.   [attachment=29399:screenshot_1.png] [attachment=29400:screenshot_2.png] [attachment=29401:screenshot_3.png]   Check it on: Google Play Youtube Asset store   Gameplay   Player moves main character left and right to avoid contact with sharks and throws meat to make them sated. While holding throw button, character is gaining power. When player releases button, character throws meat with gained power. If total hunger level will meet the border, sharks will eat main character. Player gets one score point for every sated shark.   Control   Put your finger on screen and move it left and right to move ship. Put second finger to gain throw power. Release it to throw meat. Sated shark won't eat player in case of contact. Features   - Mobile first. - Ready for reskin. - Standing out game concept. - C# scripts are fully explained. - Gaming system will be a good example beginners to learn from. - Menu, in-game menu, puase/play, saving score, rate system.   Get it on Asset store   Have fun!
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