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Destroyer of worlds2290

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About Destroyer of worlds2290

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  1. Destroyer of worlds2290

    The hardware and server

      No, that is not the case.  While I won't restate the information from the other posts above me, what it summarizes to is that you can do these types of things; i.e., weapon selecting, but you need to account for it in a networked environment.  In a single player game it is enough to say, 'we picked up a weapon, change out the current one, update what needs to be updated, etc.'  In a multiplayer game, not only do you have to do all of that, but you also need to send information to the server so that all other clients connected to the server can update their logic as well.  This way, if you are one of multiple clients connected to a server and you change out your weapon, all of the other clients can reflect your weapon change on their end. So cold I let's say look at a tutorial that shows me how to change the weapon in single player and then add the networking onto the single player code or do I need to write in code that applies only to multiplayer?(please have patience) Ou,OK So I can write in the code that applies to single player but now I need to build upon it by doing the networking needed.That makes sence
  2. Destroyer of worlds2290

    The hardware and server

      No, that is not the case.  While I won't restate the information from the other posts above me, what it summarizes to is that you can do these types of things; i.e., weapon selecting, but you need to account for it in a networked environment.  In a single player game it is enough to say, 'we picked up a weapon, change out the current one, update what needs to be updated, etc.'  In a multiplayer game, not only do you have to do all of that, but you also need to send information to the server so that all other clients connected to the server can update their logic as well.  This way, if you are one of multiple clients connected to a server and you change out your weapon, all of the other clients can reflect your weapon change on their end. So cold I let's say look at a tutorial that shows me how to change the weapon in single player and then add the networking onto the single player code or do I need to write in code that applies only to multiplayer?(please have patience)
  3. Destroyer of worlds2290

    The hardware and server

    0 :(
  4. Destroyer of worlds2290

    The hardware and server

    So Ipif I make something like team fortress 2 I can't use the things that I see in a single player game? For example selecting a weapon?
  5. Destroyer of worlds2290

    The hardware and server

    Hi,now that we got that out of the way here's the problem:I want to make a multiplayer game,fair enough,II did my researching (documentation),now I am about to make a educated guess using the things I think I know so don't tare me into shreds for not being right,pls. So,from what I see the player needs to request a action from the server to be able to achieve that action,right?There are a lot of tutorials out there that teach you about making a single player game but can you use that code and attach the networking component to it in order to make it functional online?Or do you have to use a code that is created for multiplayer?
  6. Destroyer of worlds2290

    Online multiplayer,c++ in unreal engine,math required

    Thanks :)
  7. Hello,I always wanted to make a multiplayer game,then I found unreal engine(4) but when I found out that I need to know a lot of math(something that I never expelled at nor faild) I was ruined but I am willing to face this challange.So far I know that I need to know:linear algebra,physics,geometry and trigonometry.Cold you please tell me if I am missing anithing or if I don't need to look over some of these?(I am will do the networking in c++)
  8. Destroyer of worlds2290

    Math for game developers?

    It is like a survival game btw
  9. Destroyer of worlds2290

    Math for game developers?

    So cold you tell me,what tile of math books I need to go over in order to make a open world (64 player) multiplayer? From what Iknow I need phisics linear algebra giometry trigonometry.Am I missing something?
  10. Destroyer of worlds2290

    Math for game developers?

    I am trying to make a open world multiplayer game.
  11. Destroyer of worlds2290

    Math for game developers?

    HEllo,I am still finding the the challenges I have to put up with in order to create a game.My question is:What math books do I have to go over in order to know how to code?Please give me a complete list.
  12. Destroyer of worlds2290

    Networking,make the hole game myselfe?

    Hello,I am a complete noob at making games so have mercy,I am willing to learn,my question for today is:can I(with a lot of learning) be able to make a "open world" game with a hand full of players?(64 or more) where the player can wander around the map collect loot and then occasionally fight someone else (there is more to to the game but I don't want to say it because I am afraid that someone will steal my idea)and what hardware do I need?I assume I need a server but I don't know how much money it would cost me to make and do I need another internet connection,etc... Pls help me :(
  13. Destroyer of worlds2290

    Indie,multiplayer game made by one dev?

    Hello,I am a complete noob at making games so have mercy,I am willing to learn,my question for today is:can I(with a lot of learning) be able to make a "open world" game with a hand full of players?(64 or more) where the player can wander around the map collect loot and then occasionally fight someone else (there is more to to the game but I don't want to say it because I am afraid that someone will steal my idea)and what hardware do I need?I assume I need a server but I don't know how much money it would cost me to make and do I need another internet connection,etc... Pls help me :(
  14. Destroyer of worlds2290

    Survival Mmo

    thank you very much for all your help for opening my eyes!
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