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jwgames

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About jwgames

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  1. Hi, thanks for the help. I'm mainly looking for feedback on my portfolio site and my CV, as I feel like this is where I need to stand out the most. My CV is viewable here: http://josephwhitehead.com/CV.pdf Thanks for the help. My course is a Computer Science degree that has several optional specialized sub-degrees for the final year. The uni does have a list of placement, however, there aren't any games placements, hence I have to find one for myself.
  2. Hi everyone! I'm currently in my 2nd-year studying computer science for games development at Northumbria Uni in the UK. Next year I will be doing a year in industry, meaning I have to start looking for a placement now. Obviously, the perfect placement for me would be something in the games industry, however, I know these placements are quite rare and I assume they're super competitive. I was just wondering if anyone has any advice for me so that I can increase my chances of standing out to companies. I have been making games in my spare time for quite some time now, and have been working on building a portfolio since I started Uni, so if anybody could take the time to give me some feedback on my portfolio, that would also be appreciated (http://www.josephwhitehead.com), I am also quite active in the local game dev community, going to meet-ups every month and I even run the Universities game development society. Any help would be much appreciated, thanks Also, any feedback on my CV would be super helpful http://josephwhitehead.com/CV.pdf
  3. Wasn't sure where to post this, but this seemed like the place that it would fit the best.    I am currently writing my personal statement for my UCAS applications. I want to study Computer Science with Game Dev and am worried that my personal statement wont stand out enough to universities. Due to my predicted grades not being the best, my personal statement is going to have to be amazing, so I was wondering if anyone with experience would be able to help me out. The course I'm aiming for: https://www.northumbria.ac.uk/study-at-northumbria/courses/computer-science-with-games-development-uuscsc3gad/#year-one Here's what I have so far:       Any help or feedback would be greatly appreciated, thanks :)
  4. As far as applying for jobs, how beneficial is it to have a long list of personal, playable projects? Should I be aiming to make a large collection of projects that demonstrate a wide range of different genres, styles and mechanics?    Thanks a lot for any help :) 
  5. jwgames

    Making a portfolio?

    I have a itch.io page that has something I made for a game-jam and a pre-alpha build of a current project.  (http://jwgames.itch.io/)
  6. Hi, I am currently trying to build a portfolio for my game dev (I'm a programmer) and was hoping for some advice from programmers in the industry. I was looking for some tips, or even better some examples of portfolios that I could look at to see what I should be aiming for. When I've looked online in the past, I find very few portfolios from programmers, its mainly just artists. So, if anyone could link some good portfolios that they've seen or even their own, It would be greatly appreciated :) It would also be great if anyone who is or has been involved in hiring in the industry could give me a quick run down on what they look for in a portfolio.   Thanks for any help :) 
  7. I don't believe so. Its all grouped into large 3-4 year courses, such as CS and Game software Dev, and in those you do multiple units, some of which will focus on specific areas, such as C++. 
  8.   Just looked at the content of both courses and it looks like the computer science course doesn't cover any C++ where as the Games Software dev course covers it in multiple units. Thanks for the help :)    Also, as someone who has completed your first degree, did you have prior experience with C++ before starting Uni? I currently program in C#, but would It be worth starting to learn C++ before starting uni? 
  9. I'm a current A-level student and hobby game developer and am looking into a future in game's development. I'm am looking at potential uni courses and two have caught my attention, these being; Computer Science and Games Software Development. Both courses cover largely the same content and have the same entry requirements, however, the later is, as its name suggest more targeted towards game dev. So, I was wondering which course would be seen as more appealing to an employer?     
  10. Hey, I'm currently working on a town building game called Cultivate, it takes inspiration from games such as SimCity, Clash of Clans and StoneHearth. This is my first real project, and since I've spent so much time working on it, I can no longer look at the game in a truly critical light. If you take part in this play test, please understand that this is far from a completed game, and there is quite a few bugs. If you take part in the test, please let me know what you think of the controls as well as the general gameplay. I've taken into account feedback from the previous build, specifically about the lack of direction for players, and added a tutorial. Download here: http://jwgames.itch.io/cultivate-prealpha-v040   Follow development on http://www.jwgames.tumblr.com  
  11. Hey, I'm currently working on a town building game called Cultivate, it takes inspiration from games such as SimCity, Clash of Clans and StoneHearth. This is my first real project, and since I've spent so much time working on it, I can no longer look at the game in a truly critical light. If you take part in this play test, please understand that this is far from a completed game, and there is quite a few bugs. If you take part in the test, please let me know what you think of the controls as well as the general gameplay. I've taken into account feedback from the previous build, specifically about the lack of direction for players, and added a tutorial. Download here: http://jwgames.itch.io/cultivate-prealpha-v040   Follow development on http://www.jwgames.tumblr.com  
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