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kents

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About kents

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  1. Hi everyone, since announcing our site (for those who don't yet know, http://teamstarter.net is a dedicated site to allow indie devs to connect with each other and start or join project teams to bring games to market in a collaborative fashion), one of the strongest points of feedback though was that people wanted to be able to browse the site freely, without needing to sign in.  After getting that feedback, we realized that you guys are completely right - TeamStarter exists as a site to help promote the projects of our members - and we couldn't do that well if the project was behind a closed wall.  We'd be doing our members a disservice by keeping the site closed off.  So, now we have completely opened the site up - you can browse the members and projects directories without signing in.  Member, project, and task searches are still reserved for people we sign up, and of course if you want to connect with others and message them, you'll need to sign up.  But, aside from that, it's a completely open site.  Once again, thanks for the feedback, and join the fray!  
  2. Hi everyone, following the feedback we have received from the community for TeamStarter (for those who don't yet know, http://teamstarter.net is a dedicated site to allow indie devs to connect with each other and start or join project teams to bring games to market in a collaborative fashion), we have now added the ability to search for tasks.  This allows project owners to tag certain skills (such as C++, or animation) with the tasks they need accomplished.  Once they tag their tasks, others can now search for available tasks that most closely relate to their skillset or what they are interested in working on.   We will continue to improve the site.  Meanwhile, please continue to give us feedback!  
  3. Hi everyone, since announcing our site last week (for those who don't yet know, http://teamstarter.net is a dedicated site to allow indie devs to connect with each other and start or join project teams to bring games to market in a collaborative fashion), we have been very pleasantly surprised by the positive strength of the response from the community. One of the stronger points of feedback though was that people wanted to be able to browse the site, before deciding whether to sign up or not. We have worked over the past week to allow that. Now people can browse the members area of the site, though the projects area still needs you to be logged in to see the current projects. We have also cleaned up the UI a bit in the project settings / search as the other part of the changes with this update. Keep in mind that we've only announced the site only days ago - but already many have joined. Join the fray!  
  4. kents

    A site to help connect Indie devs

    Sorry, my apologies.  Thought it was relevant in the other section as well.  Thanks for the note.
  5. Hi everyone, a couple of years ago a few friends and I started to work on an Indie game, a tower defense / RTS title for mobile.  It was a long journey, and thankfully the game is nearing completion.  Doing this title made us realize how difficult it was find all the skillsets we needed for the game.  To complete a game, one needs programming, platform specific expertise, concept art, 3D modeling, animation, music/sound, and when the game was closer to completion, video editing skills and marketing know-how.  The list just goes on and on.  We certainly didn't have everyone we needed within our own network and finding others with the right skills was hard.  So we created a new site, to help solve that problem - http://teamstarter.net  It's a completely free site, designed to help Indie devs connect with each other, and help staff up projects.  You can search people by skillset, location, or projects by engine, genre, etc.  We created a video to explain the concept - hope you'll find this site useful:  
  6. Hi everyone, a couple of years ago a few friends and I started to work on an Indie game, a tower defense / RTS title for mobile.  It was a long journey, and thankfully the game is nearing completion.  Doing this title made us realize how difficult it was find all the skillsets we needed for the game.  To complete a game, one needs programming, platform specific expertise, concept art, 3D modeling, animation, music/sound, and when the game was closer to completion, video editing skills and marketing know-how.  The list just goes on and on.  We certainly didn't have everyone we needed within our own network and finding others with the right skills was hard.  So we created a new site, to help solve that problem - http://teamstarter.net  It's a completely free site, designed to help Indie devs connect with each other, and help staff up projects.  We created a video to explain the concept - hope you'll find this site useful:  
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