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About MAnd

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  1. MAnd

    OpenGL API Overhead

    This is the second pretty promising article this author publishes here in a row. Nice. However, it's also the second time that he publishes it focusing in profiling comparisons but... without showing the code used for profilling. I really do think that the author - actually all authors, of all articles here and elsewhere - should be required to show how the performance measurement used. Without that, performance comparison are just words in the wind.
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