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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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About IronWolf

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  1. What is this graphics program you are using? I need one for my projects!
  2. Well at least you will get to serve delicious caffine! [lol] But congratulations none the less. [smile]
  3. Ministry? Details....give me details as to what you are doing (don't have to give away the secret though). Are you still going into game developement though? [smile]
  4. I'm sure this has been asked before, however, Who here actually has a job in the game devlopment industry (including art and or programming of course)? Be as specific as you can as far as what you do and what it is like in the place you work. [cool]
  5. What reasources would one need to begin studying AI? I can't deccide if I want to go towards Graphics or AI programming for game programming so I need some reasources but necessarily just beginner reasources for AI.
  6. What does one need to compile opengl? I've tried to find the software needed, but with no sucess.
  7. [help] What are you talking about?
  8. This board is plenty helpful (as well as the site) maybe it is you who is the problem. [flaming] As far as the community, this site has the best one I can find except for maybe the IGDA. However, this site is more enjoyable. As far as the rating system, who cares what its for as it is not going to hurt you if you get a low rating. Additionaly, what are the names of these friends you refer to.
  9. I understand now [totally]
  10. Why is there no shirt?
  11. hmmmm..........that is indeed a cute little robot.
  12. I don't think this topic has been around before. So are there any webcomics that any of you enjoy reading?