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RootKiller

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About RootKiller

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  • Role
    3D Artist
    Business Development
    Environment Artist
    Game Designer
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    Programmer
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    QA
  1. https://alvinalexander.com/programming/printf-format-cheat-sheet < first result in google ;-) Also i'd recommend you to use tolower() on type so you wouldn't need to check both 'T' and 't'.
  2. Maybe https://godotengine.org/? It uses python-like programming language and is very good for tilebased games. Definitely strong player on the engines market and it's free for commercial use.
  3. RootKiller

    Designing Player World Interaction in Unreal Engine 4

    There is a typo in class declaration should be class AInteractiveActor instead of class InteractiveActor. Also identation is broken (mix of spaces and tabs).
  4. RootKiller

    Developers Diary #1. Game design and research.

    Hello! Thank you for sharing and as mentioned above your English is very good! What I found are mostly typos: experiens -> experience "we didn't want to rush into an ambitious complicated projest which we will have to chance to finish." Here I had no problem with understanding but I think you should write "projects which we will have no chance to finish". (And ye typo in projects word) Looking forward to second dev diary!
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