This is my first post on the Gamedev forums, I will just quickly introduce myself and then I will talk about the game :)
I am a 16 year old developer, I do 3D modeling and programming for 4 years and English is not my native language so I am sorry if I make any mistakes.
Giants Of Destruction
Demo version: http://gamejolt.com/games/giants-of-destruction/137220
About the game
Giants Of Destruction is a fast pace action racing game (it is not only racing, it also has deathmatch arenas and much more)
Giants Of Destruction is a project that is inspired by the many games I played as a kid. Everything is made by me (Art, programming, level design, vehicle design...), I am working solo on this project.
I originally started working on this project 10 months ago for an Unreal engine 4 game jam, I thought it was a cool concept so I decided to actively work on it. Giants Of Destruction is running on Unreal engine 4 and most of the game's gameplay programming is done in C++.
This game will include a variety of different arenas, race tracks and vehicle, all vehicles have mounted guns and cannons and every vehicle has it's own special ability.
You will be able to test your skills in a multiplayer rampage or in the singleplayer mode.
I plan to release it on Steam in 2017, it is still work in progress so there is a long way to go.
Giants of Destruction is a car racing action based game set in near apocalyptic future. After the apocalypse the survivals started to organize death race matches set in various places across the world.You start as a new driver, rookie and your task is to survive and concure your opponents.
And now if you like the game...
I would be very thankful if you could share the word and let more people know about the game :)
Game's social medias
This is not really a social media but I will leave it here
And here you can find a few screenshots and videos
Numbers 3 and 4 are a little bit outdated!
Number 2 is a recent multiplayer test, and don't look at that level, it is just for testing!
And a few screenshots