RedOtter

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  1. Hi everyone! Today we have something interesting to share with you. We have recently realized that Project SpaceVille can be much more than just a game. We’ve started to look at Project SpaceVille as a didactic way for people who have poor social skills to acquire and develop social skills. We’ve decided to work even harder on our Artificial Intelligence system so that we can actually recreate neighbors with very specific personalities to match the majority of people that you could have to deal with real life. The goal is for you to be friends of them and learn what you’d need to do to become friends of that person. Of course this is something very generic since everyone is different. We already have contacted some psychologists who became very interested in our idea. Especially since Project SpaceVille isn’t age restricted. And nowadays almost everyone has a smart phone so it’s very accessible. They say it could be used from introverted people to even the refuges and we’ve created the analogy of “going to another planet”. We've discussed this with many people during the Web Summit and they all thought it was a very interesting concept. What are your thoughts on this matter? On another topic, we’ve been sharing some content on our social media! Have you checked it out? The links are down below, leave us a 👍👍👍 But meanwhile here's a peek on something we've been working on: See you soon, The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  2. Hi everyone! It’s been a while… How is everyone doing? We have a lot of news for you but today we are going to talk about Web Summit! As you might already know, last week was the Web Summit 2017 in Lisbon and we were there! Web Summit First of all WOW! Ahah I think I talk for everyone when I say Web Summit was an intense experience. In the first two days we only strolled around...met new people.. attended a few conferences and we even watched a few pitches from other companies. But then day 3 came! [Dramatic music] It was 7:30am when we got to Web Summit. It was soooo early all we wanted was sleep. Around 9am people started to show up and then it’s when things got real. We had to pitch over and over again Project SpaceVille. We must have pitched about 1 thousand times? Ahaha And no I’m not exaggerating. Imagine this: standing up for 10hrs straight and always repeating yourself. Ahah It was somewhat exhausting, I won’t lie, but in the end it was a wonderful experience! We met a large number of interesting people, a lot of interesting startups and even some investors! In the end of day three, our sponsor, Startup League, organized a closing Mixer which was a great way to relax after such a long day. We’d like to thank Startup League for helping us and making us goodies. Alpha We launched a new version of the Insider Program. Unfortunately, some people have told us they have been having trouble with this new version. Screen shaking or a loading bug, might occur. If you're experiencing this, try restarting the game and don't touch anything until the game loads. If the problem sustains, let us know. We will try to solve this problem as soon as possible. Screenshot of André Soares See you soon, The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  3. Hi everyone! I hope you're all doing well. We don't have much to say this week, since we're preparing for WebSummit next week! Oh, how time flew! Ahah But we decided to start working on the looks of the game. So we started discussing one of the things you will see the most: the floor texture! So here is some of the texture ideas our artist came up with. I hope you like them as much as I do. (smiles) Share your thoughts with us! Don't forget to share your support and motivate us on Thunderclap! See you soon, The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Thunderclap: https://www.thunderclap.it/projects/63892-support-project-spaceville
  4. Hi everyone! We’re back again for a quick update! We’re decided to create a Thunderclap campaign just to keep us motivated to continue to develop Project SpaceVille. It would mean the world to us if we had your support! Check out the campaign here! See you all soon! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Thunderclap: https://www.thunderclap.it/projects/63892-support-project-spaceville
  5. Hello again! Long time no see! (*wink* laughs) I hope everyone is doing well. What did you think of yesterday’s post? Let us know in the comments! Today we are going to talk about something totally different. Today we will be talking about monetization. Monetization We’ve been thinking a lot about monetization, and how it will work in “Project SpaceVille”. On the one hand, we want to make enough money so that we can live (laughs), on the other hand we don’t want to screw up our loyal players. As such, we came up with 3 ideas. Just to be clear, we don't want make the game “impossible” or less enjoyable to play without paying. Most (if not all) of the game’s content should be accessible to non-paying players. Idea #1 Ads. Yes it’s annoying, we know. (laughs) But it’s one of the ways we can make money without giving out players much of a burden. And to make it even less intrusive, we thought about placing ads in loading scenes only, for example. Better to watch an ad than a loading screen with nothing at all, right? (laughs) And that way you'd be helping us survive as well. Idea #2 The player could buy in-game currency whenever he wants. Let’s say €1.00 or $1.00 can get you 150 coins or so of in-game currency, for example. This way, the player can buy new clothes, furniture, etc. whenever it feels like. Idea #3 There would be an an annual subscription that would unlock all content in the game, remove all ads, and give an allowance to the player as well. Let us know what you think! If you have any different ideas, please share them with us! Currency We have no idea what to name it. Maybe we could use your help? Help us by brainstorming names like SpaceBucks ahah. Share your ideas on the comments! If you want to chat with us, we are very responsive on Facebook. See you soon! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Thunderclap: https://www.thunderclap.it/projects/63892-support-project-spaceville
  6. Hi everyone! Today I’m going to share my story with you. It all started during my summer holidays.. When I was small I heard about this spaceship that traveled through the universe every 20 years. I decided to go on space cruise! I was so excited I just couldn’t wait to see the rest of the galaxy! All the stars, planets, alien life! Everything I had dreamed about since I was little. So I did it, I booked my ticket and off I went to space! Everything was running smoothly. I was having the time of my life! The more we traveled the more different species were on the cruise, it was fascinating. On our way back to Earth we stopped at this little cute planet where life only existed inside a dome. I found it very interesting how they were able to maintain a system alive inside it. I got distracted exploring and missed the cruise back to Earth! Someone saw me crying at the space station, who would have guessed that he/she would become my best friend. He/she comforted me and offered me a place to live. He/She showed me around the city and introduced me to all the neighbours. Suddenly I felt better, and thought “It’s a new experience, come on you love adventures! And everyone is so nice here..”. After a tour around the village and after meeting most of the neighbours my friend left me at home. Where I was alone. On my own... My stomach growled! I realized I had no food. I sat there alone on the floor and got lost on my thoughts. And this was the conclusion I came to: “I don’t have any other option, if I want to go back to Earth I have to survive the next 20 years in this planet. And more, I need to raise enough money to survive and buy a ticket back.” The next morning I got up and went looking for a way to make money. On my way to the store the Fox asked me to help him cut the grass, he said he would even pay me. I needed the money, so why not? I helped him and he kept his promise and paid me. That’s when I realized... maybe... I could make a living just from helping all my neighbours? It sounded a lot more fun than working in a boring store. And this is how everything began... The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Thunderclap: https://www.thunderclap.it/projects/63892-support-project-spaceville
  7. Hi everyone! Sorry we didn’t post this yesterday but we’ve been quite busy ahah, yet we don’t have much to say! (struggling) Customization Feature I know we have been on and on about this but it should be almost finished! At least we think the coding is part is done YAY! And now all we need is to place the right rig (skelethon) in all the clothes models and it should be finished! Party ahah! Techdays Teresa was at Techdays, a technology expo in Aveiro, Portugal. Where about 50 companies gathered to show their products and services. Teresa was there for 3 days showing Project SpaceVille to people, and they had a lot of fun! We promise to have more a more interesting theme to talk about on our next devlog! Cya next week! The FAXIME Team http://www.reactiongifs.us/wp-content/uploads/2015/04/nothing_to_see_here_naked_gun.gif Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  8. Hi everyone! As you might know we have been working on dressing our player character. So.. girls... here are some of the dresses our artist has designed! SMLXL Offtopic As you know we are from Braga, Portugal and yesterday was a really sad day here. There were many fires, it was terrifying! Gil's house was actually threatened Everything is calmer now and nothing happened to us but it was verry scary This picture was taken by someone we know. Here is her facebook page https://www.facebook.com/inesfphotography/ ! Cya Wednesday The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  9. Hey everyone! Not much to say today! Ahah But here it goes.. Customization Feature Sooooo, this is going pretty well actually! We have finished the part of creating an unique mesh. (cheers) Now we are working on the dressing when clicking on the inventory. This is what it’s starting to look like! This is what it looks like in Unity engine! We're also working on some clothing concept art! We can't wait to share it with you! Famalicão Extreme Gaming We went to this really cool event over here in Portugal, it’s called Famalicão Extreme Gaming. I was interviewed for one of the biggest portuguese newspapers, Jornal de Notícias, and here it is! Weeee Ahahah I was asked to talk about my studies, because Gil and I went to the first gamedev BAS in Portugal. Then I was spoke about how we came up with FAXIME and explained what is Project SpaceVille. Techdays We will also be at Techdays in Aveiro! TECHDAYS is a space for debate on topics very relevant to our industry, where the main national and international specialties will be present in areas of relevant interest associated with the use of technology. So.. I’ll be there 3 days showing Project SpaceVille to people! Cya next week! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  10. Hey everyone! Customization Feature We are still working on the customization overall it’s going well. Besides coding to assemble the player we realized we had a problem with our 3D models and need to fix them all. But it’s starting to look good! Player’s House We have been thinking about the player’s house a lot. We thought the player should start with a basic house and he should be able to upgrade it as he progresses in the game. So this are some of the ideas we came up with! And we already have the Large 1 floor House. What do you think? Game Dev Meet @Porto Last friday we went to another game dev meet! Unfortunately I wasn’t able to stay for long but it was very enlightening! Here’s a photo that someone took! Look at me! (laughs!) I’m talking to Ricardo Mota, he’s a big shot here in Portugal in the game dev area! Podcast Heyyyyy here is the podcast I did with Aden, the Indie Game Podcast! I must warn you I was very nervous! I’m quite shy to be honest.. Oh well, here it is! https://www.mixcloud.com/Indiegamingpodcast/episode-18-interview-with-faxime-games-creators-of-project-spaceville/ Cya Monday! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  11. Hi everyone! I hope you are all doing well and had a fantastic weekend! Today we are sharing with you this concept art of outdoor props! Wouldn't you like to have some of these in your garden and around your village? We thought you like them! Maybe they will be available in 3D soon? Who knows? (laughs) Podcast Oh and if you haven't heard the Podcast we did last week with Indie Gaming Podcast check it out! https://www.mixcloud.com/Indiegamingpodcast/episode-18-interview-with-faxime-games-creators-of-project-spaceville/ Have a nice week and see you Wednesday! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Website: https://www.faxime.fun
  12. Hello! I hope you are all having a nice week! Update I know we took a while to release the first update but in a blink of an eye we launched the second one! Ahah Have you updated your “Project SpaceVille”? Now, seriously I hope the inventory is running more more smoothly now. No bug reports yet, so we’ll believe everything is alright. We also updated the new player character so it’s actually a girl now! Sorry boys! Next feature - Customization We don’t want you to have the same character as everyone.. Where is the fun in that? We will start working on the character creation feature now. We have the models for the clothes the player will use, such as t shirts, long sleeve shirt, shorts, etc. How does it actually work? We have separate models for each piece of clothes like in the image above, so what we need to do is assemble the pieces automatically and create an unique mesh with the player’s character. After assembling the character we will just “swipe” the textures from the models. But besides the clothes we also want you to be able to change the player’s face and hair. We also did some concepts! Let us know what you think! If all goes well maybe it should be done in a week or two? We’ll see! We’ve actually never done anything like this so there might be some obstacles but we’ll overcome them! (grins ) Podcast Tomorrow we will do a podcast with Aden! Here is his website check it out http://www.indiegamingpodcast.com/ We’ll be talking about us and the game, it should be a lot of fun. And stay tuned because we will publish the podcast on our social media once it’s released! Cya next week! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Website: https://www.faxime.fun
  13. Hi everyone! I hope you all had a nice weekend! Today we are sharing the first original Project SpaceVille house, the player's house! There will be many different types of houses for the neighbors as well. Would you like living in this house? Cya Wednesday! The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames
  14. Hi everyone! Game Developments We apologize for not releasing the update we talked about last week, unfortunately it was a lot harder to implement the new inventory in the game and we’re also a bit sick (laughs). These weather changes are killing our noses. We promise to update this week and it should already have the new inventory and the new furniture. (smiles) The players will be in a future update. (winks) So remember how placing the new player model went? Now check out how it looked like when we tried to make her walk! PlayStation Awards Portugal I think we’ve talked about this a long time ago.. We decided to apply for the PlayStation Awards Portugal. Basically this is a competition where small game developers apply with games and have the chance of it being published for PlayStation 4. They also help with marketing and give financing to the winning team. So… what do we have to lose..? For this application we had to write a Concept Design Document, and film a trailer. Since we thought sharing the document would be boring we are going to share the video with you instead! Click here to check it out! Event Yesterday we also had the opportunity to be apart of the Lift Off - Entrepreneurs Launch Workshop. This consists in talking to business experts, marketing, lawyers, etc.Whatever you need to open a business they were there! We it was nutritious See you all next week, The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames SoundCloud: https://soundcloud.com/faximegames Website: https://www.faxime.fun
  15. Oh wow! It’s been a week already?! Time flies when you’re busy with work (laughs) Here’s this week’s screenshot! This is the first clothed player we made. It’s a female character but you will be able to create male characters too. We will create a character customization system next month maybe! So stay tuned ! See you soon! (this time, probably next week) (laughs) The FAXIME Team Follow us and keep updated at: Facebook: https://www.facebook.com/FaximeGames Instagram: https://www.instagram.com/faximegames/ Twitter: https://twitter.com/FaximeGames Pintrest: https://www.pinterest.pt/faximegames/