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About iArtist93

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  1. Thanks for your reply, I'd like to ask if companies consider hiring Juniors/Entry level for this position or they just prefer seniors who already have years of experience as 3D generalist, or programmers who have been in industry for a while?
  2. So is it okay to work as technical-artist coming from programming side? As while i'm searching i found most of tech-artist are already coming from the art side and learned programming along the way. I'm willing to spend some time of course sharping my art skills (i'm already familiar with software like Maya, Blender, ZBrush, Photoshop, Unreal, Unity) but as my whole life I've been doing programming and I've never take art class will this be an obstacle for me, and if yes how to overcome it? Can you help recommending some kind of learning path, or what skills i should focus on next? Thanks for your time.
  3. Hello, I want you guys to help me to know the difference between technical artist and graphics programming role. I'm very interested in arts, maths and programming that's why i started to study computer graphics ( before i know that there is a technical artist role ) but after i know it i get confused knowing what the key similarity and difference between both of them. Can both position be in overlap and may be work on the same set of tasks/problems? What is the responsibilities of both of them? What's the skillset one should have to work on either of them? Thanks for your time, Regards.
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