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About McAwesome

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  1. Thanks for your responses and time!    @Norman Barrows, I just wish there are more people who engage and take initiative! What you say is true.    @Kesh, leadership cannot micromanage and do everything, that is not a healthy system for sustained growth. I love figuring things out, but I cannot at this point commit to learning everything. I am a producer and director and have already done internships in LA and have more lined up for this summer. I need to focus on my strengths, but if I had time yet I would totally dig into this side of things for myself. Thanks for your input, I do value it.    @Lenny Len, Thanks for your reply and input man!    And Merry Christmas to you all! 
  2. @slicer4ever   I totally agree that personal initiative is key to the success of any project, and if I were the programmer for this basic game I would be asking questions. As far as teachers go, they don't really teach game design and programming, so it is an extracurricular pursuit. I'm just trying to figure out how to encourage the team to get that initiative and thought an external influence would help with that, as it would not be a friend to friend interactions. Thank you so much for you reply, I appreciate the time you took to help me process through our next step. I will point them towards these kinds of forums.    Merry Christmas and Happy New Year!    Cheers! 
  3. [background=#fafafa]Heyo, [/background] [background=#fafafa]This may be the wrong place to ask this, and if so I kindly ask for your recommendation on where to ask this question. I have a dedicated team of animators who got together to make an app, ten in total. I also have two programmers who are using the UNREAL game engine to program the app we want to make. I had a third person who was going to take point on programming for the game, but he bailed. The two people I have left are capable, hardworking, and ambitious individuals; but we need some guidance. So here is what I am asking:[/background] [background=#fafafa][recruitment wording deleted by moderator - see posting guidelines, http://www.gamedev.net/page/resources/_/gdnethelp/gamedevnet-posting-guidelines-r2891] What we have is a level design, original assets, how we want the gameplay to go, maps, and all of that stuff. We are all college students doing this to grow in our skills and learn, [recruitment wording deleted] for when we are published at the end of Spring semester 2017. I have a marketing team who is going to help promote the app once we get it out, looking to have local papers pick up the story as well as other magazines. We are finalizing our website this month. [/background] [background=#fafafa]Any advice or help is greatly appreciated, [deleted by mod] [/background] [background=#fafafa]Cheers[/background]
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