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Clintos

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About Clintos

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    |programmer|
  1. Hello! I just wanted to say that I have been programming for a while now and I feel proud to say that I have been working on my FIRST EVER game. It is not a great game in any way, and is STILL IN DEVELOPMENT The "graphics" are not good, nor are the sounds or gameplay, but considering it is my first game I am actually dedicated towards, I am happy. I'm currently 16 years of age, and I love to program. Footage of game in the link below (its a sloppy game): Thank You for taking the time to read this thread :) Feedback would be much appreciated :D
  2. Believe me, you will learn very fast, as those compilers tend to react violently to missing semi-colons :)   While languages look a lot like each other if you read them, they are in fact deeply different from each other. Trying to push a language into the ideas of another language doesn't do justice to both languages.   Instead, approach each language with an open mind asif it's the only language in the world, and use it like its designers aimed it to be used. It's the happiest code path, giving you the best possible quality of code in that language, and the best way to experience each language. That in turn makes it possible to make a fair judgement between languages.     Thanks for the tip :D
  3. Clintos

    the best engine for top down game

    Gamemaker Studio is pretty good. It has its own built in language similar to c and python
  4. @[member='Lactose'],   Great idea! Thank you
  5. Clintos

    How Does One Learn C++ ?

      "Hello World!" 
  6. Oh, C++, Oh C++... I try to find your ways but you swiftly slap me across the face every time I look at your complicated syntax. I look at you C++, and you give me headaches of your overwhelming complexity. I want to get to know you but my heart tells me to concentrate on the other beauties out there that were inspired by your originality such as Java. However, you are the one I want to know. Something with you, is different... Oh, C++, oh C++, how does one learn, C++?     I know it is a topic that has been done an infinite number of times, but... I would thoroughly appreciate it if anyone could give me any sources that can teach me C++ easily? I will be glad for anyone's replies to this infamous question :)
  7. Clintos

    Realistic expectations for indie game developer

      Woah, this is just, AWESOME. I am going to have a go at the thing you were talking about with 30 days to complete. A bit like a "LONG LUDUM DARE"
  8.   Thanks for all the helpful feedback. It really pleases me to know that there are people out there willing to help. I had a hunch (hehe) that there was a large issue with iteration and code reusability, but it was just that I didn't know how to apply them. "Practice makes perfect" is very much true when it comes to programming. I guess its back to doing homework on what I need to work on which is EXACTLY what you guys gave me! THANKS FOR ALL THE HELP BRO
  9.     Thanks for all the helpful insight! I really appreciate it. I just wanted to let you know the reason I am adding the semi-colon at the end is because I want to get used to using it on other high-level languages such as Java and C#. I thought it would be a good habit to get used to.   THANKS FOR ALL THE HELP :)
  10. Clintos

    What are you working on?

    Personally, I'm excited to talk about this. It is a 2D sprite game with no good graphics at all. Bare in mind this is MY FIRST GAME so expect a lot of EHH... It is still early in development and so far, I have enjoyed developing it. I can show you some images of the game from the first ever version up to now so far. I have only been working on it in my spare time after school.    FIRST EVER VERSION http://imgur.com/a/Fv58G   CURRENT VERSION http://imgur.com/a/y3jF8     Thanks for reading :)  
  11. I just wanted to say that I have made my first tic-tac-toe game in python and honestly, I know it is VERY poorly coded. I would really like to see what you guys think of it. What has been done good, what can be improved and why would it should be is 100% APPRECIATED :)   Sidenote- A big logical error is that you can replace the other player's input with your own. This is my first game that I am AT SOME EXTENT satisfied with since it was my first time I actually used and manipulated arrays which is what made me very happy. I think it is my first major step. :D     import time;     import random;     import sys;          #variable declaration (pt 1)     boardVal = ["1", "2", "3", "4", "5", "6", "7", "8", "9"];          #boardFunction     def BoardShown():         print("===============");         print(boardVal[0] + "|" + boardVal[1] + "|" + boardVal[2] + "|" );         print(boardVal[3] + "|" + boardVal[4] + "|" + boardVal[5] + "|" );         print(boardVal[6] + "|" + boardVal[7] + "|" + boardVal[8] + "|" );         print("===============");          def player1():         print("PLAYER ONE'S TURN");         userIn = int(input("Choose val to change between 1-9:"));         numChoiceUser = userIn - 1;         boardVal[numChoiceUser] = "X";         BoardShown();               def player2():         print("PLAYER TWO'S TURN");         userIn2 = int(input("Choose val to change between 1-9:"));         numChoiceUser2 = userIn2 - 1;         boardVal[numChoiceUser2] = "o";         BoardShown();          def Turns():         player1();         winnerCheck()         player2();         winnerCheck()         player1();         winnerCheck()         player2();         winnerCheck()         player1();         winnerCheck()         player2();         winnerCheck()         player1();         winnerCheck()         player2();         winnerCheck()         player1();         winnerCheck()         player2();         winnerCheck()              def winnerCheck():         timeShut = 5                  if boardVal[0] == "X" and boardVal[1] == "X" and boardVal[2] == "X":             print("player 1 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[3] == "X" and boardVal[4] == "X" and boardVal[5] == "X":             time.sleep(timeShut);             sys.exit()             print("player 1 wins!");         elif boardVal[6] == "X" and boardVal[7] == "X" and boardVal[8] == "X":             time.sleep(timeShut);             sys.exit()             print("player 1 wins!");         elif boardVal[0] == "X" and boardVal[4] == "X" and boardVal[8] == "X":             print("player 1 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[2] == "X" and boardVal[4] == "X" and boardVal[6] == "X":             time.sleep(timeShut);             sys.exit()             print("player 1 wins!");         elif boardVal[0] == "X" and boardVal[3] == "X" and boardVal[6] == "X":             time.sleep(timeShut);             sys.exit()             print("player 1 wins!");         elif boardVal[1] == "X" and boardVal[4] == "X" and boardVal[7] == "X":             print("player 1 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[2] == "X" and boardVal[5] == "X" and boardVal[8] == "X":             print("player 1 wins!");             time.sleep(timeShut);             sys.exit()                      elif boardVal[0] == "o" and boardVal[1] == "o" and boardVal[2] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[3] == "o" and boardVal[4] == "o" and boardVal[5] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[6] == "o" and boardVal[7] == "o" and boardVal[8] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[0] == "o" and boardVal[4] == "o" and boardVal[8] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[2] == "o" and boardVal[4] == "o" and boardVal[6] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[0] == "o" and boardVal[3] == "o" and boardVal[6] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[1] == "o" and boardVal[4] == "o" and boardVal[7] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()         elif boardVal[2] == "o" and boardVal[5] == "o" and boardVal[8] == "o":             print("player 2 wins!");             time.sleep(timeShut);             sys.exit()                       #tic-tac-toe game     print("Hello and Welcome to the Tic-Tac-Toe game!");     print("The rules are simple, you enter your 'X' on one of the 9 tiles displayed below:");     BoardShown();          #example of the board displayed     print("You will be up against a computer, so you will need to wait for your turn");          Turns();  
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