Axfinger

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About Axfinger

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  1. I have nearly completed 5 tracks for this project now, and am interested if anyone else has feedback on what I've done so far. Thanks,     Axfinger
  2. Best GarageBand alternative for Windows that's free?

    If you truly want to go free and use a modern windows computer, I would suggest using the windows release of LMMS. Its not exactly as nice as using the more standard DAWs out there (ProTools, Cubase, Sonar, Reaper, etc.) but it can do a lot of what you need to do in a DAW to make music. Vestige will allow you to run quite a few VSTis as well, which unless you want to use basically a bunch of synths and oscillators you will want, because most of the stock stuff in LMMS is quite heavily electronic. If you are looking for some basic free VSTs to use, check out Plogue's Sforzando so you can play sfz files. Sonatina Symphonic Orchestra is a good easy way to build orchestral pieces, as well as VSCO2 Community Edition. DSK has a lot of fairly basic VSTs. Musyng Kite is a large library of free (not always great) instruments. Also check out bigcat1969's site for a lot of cool free stuff. 
  3. I guess I should clarify and say that the intro could work for a video, I would just need more context. Without having anything on screen to sync the sound too, its hard to say whether the music fits something or not.   You can check out my current musical project here: https://www.gamedev.net/topic/686960-opensource-rpg-maker-soundtrack-feedback-welcome/   Thanks
  4. Nice piece. First impression is that it has a lot of personality; it evokes a very mischievous feeling. It almost has a bit of Russian sound to the melody, especially with the rhythm being a waltz.    A couple of critiques I would have are that as purely a piece of music (not accompanying video or a game), the beginning is a little odd for me. It starts in a bit of a weird place and only makes a little more sense for me after hearing it come back to this part later on in the piece. Also, it sounds as if a few of the mallet percussion notes are being cut short or something (?) around the 1 minute mark.   Overall its a nice piece, very thematic.
  5. Most important thing for me is my DAW, which is REAPER in my case. After that, it depends on the project. I use Kontakt  as well as Szforzando for lots of instruments, Tokyo Dawn Labs tdr, Ambience, Tyrell u-he, G-tune and G-clip......as you can see I use lots of low cost and free things.  
  6. Looking for feedback on ambient orchestral track

    First impressions are that this sounds very professional. On a purely technical level, this sounds great. The samples are high quality sounding, and the dynamics add a lot and sell the piece quite well.    Musically its also a great piece. It uses silence and space as much as it uses notes which is especially important for something atmospheric. It does a good job of holding interest while not using a lot of superfluous extra stuff.    As for your subject matter, I would agree with the previous comment that menu music isn't what I would cast this as. For me its more of an exploration and discovery, maybe of a hidden landscape or something. Almost seems a like it could be in a metroid prime world or something.
  7. Thank you for listening and your feedback.   I actually considered recording real guitar for the field theme, as that particular part was the impetus for the song and was composed on guitar. My girlfriend got me a classical guitar last christmas and I have a couple decent mics as well. Because of the scope of the project and my limited time I have been lazy and opted to do the easy thing and focus on writing songs more than making each song super refined yet.   One thing I do try to do with this project is use a few different styles in writing. I feel like I tend to over use string samples in a lot of my work so I have been consciously limiting string parts for that reason.   Again thank you for your feedback, it is much appreciated.   Axfinger
  8. Hello everyone, I'm new to these forums.  I'm a video game and music enthusiast and recently I have begun work on my first real project in earnest. I am currently creating stock music for a piece of software (in development) called OpenSource RPG Maker. The aim of the project is to create a library of stock music in the style of classic jrpgs for use in software. The software is meant to allow the user to create their own 16-bit style rpg in a manner similar to the popular RPG maker series. Anyway. Here is a link to the running playlist I have created so far. https://soundcloud.com/axfinger/sets/opensource-rpg I have roughly completed 3 tracks thus far and am interested in getting feedback/criticism. Thanks to anyone who takes the time to check it out   Axfinger