mystikkogames

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About mystikkogames

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    Art
    Programming
  1. jsewel - Smash The Cells!

    I have updated this game recently a lot. I hope it is nice to play. https://mystikkogames.itch.io/jsewel
  2. jsewel - Smash The Cells!

    jsewel - A JavaScript HTML5 game. https://mystikkogames.itch.io/jsewel I wrote this game with mobile phones in mind. So the main target it should be easy and fast to play on mobile phones! It is written completely in JavaScript. It scales to any resolution. I actually just smashed a resize function for the first time. And it just worked. I'm taking bugs/critics/whatever. I'm still developing this game.
  3. sirtet 1.0

    Not sure if this belongs to here. But here it is. You can find the source here -> https://github.com/mystikkogames/sirtet Yes, it is console game. # sirtet 1.0 - a tetris clone typish game # help : if there's a clear bug please send a patch to github. i'll give credits to you. # new features like "next block" are not needed for this kind of a niche game. # i developed this game mainly to test my new laptop. # license : GNU General Public License v3.0 # author : mystikkogames # email : mystikkogames@protonmail.com # date : 10.9.2017 # credits : https://gist.github.com/sanchitgangwar/2158089
  4. sorb 1.0

    My newest game. sorb 1.0. A platformer kind of a game. Developed in python+pygame here's a video -> https://www.youtube.com/watch?v=Rf-VFiK5aRY
  5. vaders 1.01 a python+pygame game

    Just focused on nice code and a few rock solid features. It features settings(you can save to file), top10 list(save to file) and other things. I didn't use inheritance features of python. Or much exception handling. I used LMMS for sound effects and bg music. Because I couldn't find any free stuff. And GIMP for very basic graphics. You can replace graphics with your own and the game will read width/height from there.  The game itself -> https://youtu.be/JQjhxRUBxgw   Took about 3 weeks from scratch. Code is about 1600 lines. All in 1 file because that's how I code.