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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

theMagi

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  1. Hi all, My small team and I are currently looking for an animator to join our team. Currently, we have an exceptionally talented artist on board, who is creating sprites which need to be brought to life! The game is being developed in Unity, although if you prefer not to use the Unity Animation Editor it is something which we can discuss.  Our goal is to bring a 2D pirate adventure to the PC (hopefully sold on steam). If you are interested in this potential opportunity, feel free to PM me, and I will get back to you within 24 hours. I would be happy to further discuss the concepts for the game with you, as well as share with you some of the first sprites you would be working with. Happy Developing, theMagi
  2. Hello All! I am currently in the process of starting the development of a game I personally am very excited about: a combat centered 2D Pirate Platformer. As of now, the team consist of a very skilled artist, as well as a great programmer, and myself. We have a very good foundation as to what we would like the game to be, now we are working forward to make that idea a reality. The game is (hopefully) going to be hosted on steam. I am looking to recruit ALL positions, including programmers, artists, animators, musicians, writers, and eventually industry professionals as we get closer to turning out a Beta.  If you are interested in seeing the GDD and concept art which the team has currently produced, feel free to shoot me a PM. I look forward to hearing from each of you Happy Developing!
  3. Okay awesome...I sent you a contact request on Skype...The discord link is not working for some reason
  4. I shot you a private message so that we can discuss details further :)
  5. Hey I appreciate the reply,  I really like your style I think the art is very well done and could be utilized in a game...I would be happy to communicate via skype, as it is a quick and easy way for us to share information. Do you have contact info where I can reach you?
  6. Whats going on guys, I am currently looking for an artist/animator to help me with my 2D plat former game. I'm looking for characters and beasts set in a similar time period to that of the Witcher 3. I go back and forth as to whether the game should use pixel art or not, so that would be a discussion we could have based on what your strengths are.  I am a beginner programmer, and so artists of all skill levels are kindly accepted. I hope to hear from someone who is excited about the project. If you are interested I have plenty more ideas to come as to what my plans for the game entail, and how the art will play a vital role. Respond to this post if you are interested and we can exchange contact info...thanks!
  7. What's going on guys I'm new to this forum...I am looking for a group of individuals who would be willing to work together on a game idea I have...I am specifically looking for artists, but other programmers and designers could not hurt in the least.  BE WARNED: I am just getting into game design, and am a total beginner. I know quite a bit about programming, and have been around computers and coding quite a bit over the last few years. That being said, I am just now learning the basics of programming for games (specifically in Unity with C#). So needless to say that I am not looking for some massive, unrealistic project, but rather to meet some cool people and produce something that we are all proud of. If you are interested, shoot me a private message (I am assuming they have those on here) or respond directly to this forum and we can exchange contact information.