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Charley_43613

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About Charley_43613

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  1. Charley_43613

    People really have no ideas on game development.

    I'm 26, I've been playing video games from the original Nintendo on up, and I can completely relate. I am a developer on the side(I focus now on python testing scripts/gui's/embedded systems for a medical device company right now), but I have semi-original ideas. It's hard to be completely original aside from a storyline, but I personally at least have semi-original ideas(similar play-formats of other games, but different storylines and/or playstyles that haven't been touched/leveraged since older consoles).
  2. Essentially, I'm just gonna have to buy a java web hosting service and figure it out it sounds like because there are too many differences between server configurations as they relate to authentication/processing from the application layer. Like I said before, I've done this with web applications and a java web hosting service, but it was provided through my university, so it was abstracted from my need to know how it worked, rather, just knowing the functions that leveraged the communication protocol. Similarly, my mentor at my place of work was part of a software project team for his program where this was abstracted from his knowledge(someone else coded it), but essentially it was the same process. For example, some_connection_Method(ipaddressofserver, username, sha1password) which is what I'm aiming for. Thank you for helping me scope my issue further though it's much appreciated through this seemingly simple process.
  3. Charley_43613

    Tomcat/Glassfish non-web application(please help!)

    I'm gonna do some research and find a better way to ask this because apparently I'm not putting the right words together.
  4. By address space I mean the given ip address from the web hosting provider. I was under the impression that java would treat this routing the same from the application side independent of hosting provider (for example, "298.181.23.243", username, sha1 encrypted password) into some java api that establishes authetnication as I have done with web applications in the past. So i guess I should start with what web hosting service is cheap enough to accommodate a simple java program whose sole purpose is to authenticate and poll actions that refresh the form during turns and do I need a java web hosting service?
  5. Thank you for the response. By address space I mean the given ip address from the web hosting provider. I was under the impression that java would treat this routing the same from the application side independent of hosting provider (for example, "298.181.23.243", username, sha1 encrypted password) into some java api that establishes authetnication as I have done with web applications in the past. So i guess I should start with what web hosting service is cheap enough to accommodate a simple java program whose sole purpose is to authenticate and poll actions that refresh the form during turns and do I need a java web hosting service? Hope this clarifies, if not, I'll figure it out maybe.
  6. Am I required to purchase a java web hosting service in order to allow remote connections using a given address space? Right now I can only create sockets that would connect to a local host. Thanks!
  7. All I want to do is create a java application that executes and performs server side polling on a turn based game after authentication to an address space(java web hosting service).I'm a couple years away from writing web applications that ran through a remote server, but leveraged my local tomcat server to perform the server side logic. First question, can tomcat/glassfish be used to generate non-web based applications? Secondly.That being said, is it sufficient to simply use glassfish/tomcat to connect to a java-web hosting service(address space)? And is a web-hosting service simply an address space that runs java application code? Regards, CE
  8. Charley_43613

    Looking for advice on Java game server

    Regarding my previous post, I was referring to this comment of using a general-purpose server. And by not able to scale, you mean accommodate for more users/requests efficiently, not restricting the Java code itself. For my purposes, I want as much of the application logic as possible on the client-side.
  9. Charley_43613

    Looking for advice on Java game server

    @hplus0603Taking away the Erlang translation, would the rest of the development process stated in your response still be applicable for non-mobile functionality? Also, if I am to use a "virtual/cloud" server, it doesn't take away any of the surrounding functionality in the quoted response needed to get this job done does it?(I.e. messaging system, front-end gateway, etc)
  10. Got it, thank you all for your answers. I will use the java scokets approach and see what I can manifest. I found some information on a Java Launcher as well that extracts your classes/etc;however, I'll look into the Java sockets and try that approach instead.
  11. Thank you. To clarify, I'd like a javascript-base windows executable file that generates a form for authentication, which then will proceed to generating a new window where people will select a deck--> game begins when both players have selected a deck(for skeleton, a simple ready check just so I can get things rolling). I have background knowledge in server side web application development;however, I want the application logic/view to be on the form itself using java, rather than a webpage using javascript. I only want authentication and whatever else may be necessary on the server side. I need to get started before I can formulate my questions clearer.
  12. 0down votefavorite Using my knowledge of python, c, c++, java, javascript, and/or web-app programming, and my lack of development experience, I would like some suggestions on approaches and language(s) to use for a simple peer-peer card game. I'll accept a game engine suggestion if I can accomplish it through an extremely cheap(vague I know) web-server. In a nutshell, the goal is to have some polling of the translation of images, and a backend performing the logic that refreshes the screen for 2 users. Sorry if this is too ambiguous. If so, please offer some suggestions for refining this to ask a more logical question. Thanks, CE
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