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About Apixy

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  1. Apixy

    Resources to get good at math?

    I don't know what level you are at, but I recently did my A levels and used these resources https://www.youtube.com/user/patrickJMT https://www.youtube.com/channel/UCEWpbFLzoYGPfuWUMFPSaoA/playlists The second one is mainly Chem channel but has a lot of Maths as well, just go through relevant playlists
  2. So glad I asked the question, without your replies I would have wandered blindly into this unforgiving area of game dev. I'm going to stick around gamedev and learn some more about development before I dive into it. Thanks guys, I really appreciate the pointers!
  3. Thanks for the heads up. I started on the course TerraSkilll recommended, seems promising. It includes both blueprint and C++ so hopefully by the end I will be able to get a better overview. I am also inclined towards blueprint as I prefer things visually, but what scares me is that if I don't know C++ I won't be able to implement features that are more complex into my game. That is the sole reason I started on C++ rather than blueprint.
  4. I am a beginner in unreal so I haven't really made a game before but I have seen others make them. Also I have a question. I have heard elsewhere that it is possible to create games, of let's say intermediate complexity solely using blueprint rather than coding. If that's true should I invest my time in learning C++ or blueprint. I did begin learning C++ basics but that doesn't matter as I have also seen good amount of blueprint in action as well. Just wondering which path is best to take.
  5. Oh wow. This is great, it'll keep me busy for a while. I wasn't sure whether unreal was for me but skimming through their video tutorials and content is very reassuring. Live training in their YouTube channel is great as well, I also happen to come across other channels like quixel and maverick in recommended section that are JUST WHAT I WAS looking for! Thanks TerraSkilll, will remember to give you credits in the game! And I have quite some time to learn so the learning curve won't be a problem but you are right, I should learn just what I need, to do it well. Thanks again for the suggestions.
  6. Hi everyone This is my first post here, I am glad I found this forum. It was helpful seeing discussions here as a guest and decided this is a really friendly community and hence I joined. The topic question seems somewhat absurd but I am ready to take the challenge and learn. I would like to learn everything to do with Unreal, so I can work on my game and execute the idea as best I can. The other aspects of game development, (game design, concepts, 3d models, marketing and promotion etc...) can be taken care of. At the moment I am learning C++ at Pluralsight, I have a free account from Microsoft which you can get as well. Here: Anyhow, do you guys have a comprehensive resource for Unreal which covers everything in clear and concise manner. I don't mind reading but I would greatly prefer video as it's the way I best learn.
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