markshaw001

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About markshaw001

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  1. i don't know how to do that but i will try to learn that @Scouting Ninja thanks for ur advice u have been alot of help i will try to do wt you have told me and i think it is quite close to wt i want to do
  2. well the issue is that it just show on the screen that a line is passing like a dot passing with the line in heartbeat monitring machine
  3. @Scouting Ninja i am using opengl 3.0 and c++ i am good at c++ but new to opengl if you can suggest a way to make this effect without using shaders i shall be very thankful to you, but as i searched the internet this kind of effects are done by shader the effect i am after is a transparent or an invisible line moving through the scene from left to right
  4. @Scouting Ninja i am using opengl 3.0 and c++ i am good at c++ but new to opengl if you can suggest a way to make this effect without using shaders i shall be very thankful to you, but as i searched the internet this kind of effects are done by shader the effect i am after is a transparent or an invisible line moving through the scene from left to right
  5. Hi can anyone give me hint how to write a shader for making an animation of a transparent sweep means a line moving about 180 degree on the screen the line.
  6. i have not tried an engine i am a little familiar with unity developed a small game for a semester project but the main goal is to develop in opengl or some other API without using an engine
  7. thanks for replying @Scouting Ninja i have another question can i render an texture or draw anything behind sprite sheet behind the arc i need render some dots or an image can it be done.
  8. hi i am new to opengl can someone here tell me how to render this 2d shape i want to make curve or arc in 2d in between two lines its a rough sketch i made i tried the internet but could not find much help beacuse their were no specific tutorials of making arcs or curves
  9. @swiftcoder thanks for ur reply i will look into if u have any more suggestions plz let me know
  10. Hi i am new to this forum i wanted to ask for help from all of you i want to generate real time terrain using a 32 bit heightmap i am good at c++ and have started learning Opengl as i am very interested in making landscapes in opengl i have looked around the internet for help about this topic but i am not getting the hang of the concepts and what they are doing can some here suggests me some good resources for making terrain engine please for example like tutorials,books etc so that i can understand the whole concept of terrain generation.