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About Mk_

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  1. Why not just use a simple height map and render your terrain with a regular grid patch, like below? If you need holes in the terrain just create a normal mesh based on the same grid structure and drop it in where you have modifications. Edge connectivity is guaranteed.
  2. Try using a different triangulation method: It may not be what you're after, but it's an improvement. For what it's worth, your current triangle strip style rendering is the worst for terrain (with the above being better, and equilateral triangles being best, but a pain to work with).
  3. Looks perfect. Thanks for your help!
  4. Hey everyone! First post!!! I need to record some speech, and increase the pitch to mimic to 'helium balloon' effect, and possible add some basic effects to the result. I don't need anything at all fancy as this is more of a proof of concept rather than production quality. Does anyone have any free Windows software suggestions that would suit my needs? Thanks!