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About Brua-1589

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  1. Brua-1589

    UI See what you did there.

    Our first Improvement was an Item tag system. Each color represents a Grade. (F = Red, D = Yellow, C = Green, B = Cyan, A = Blue, S = Pink) These are place holder colors but they don't look to bad. Second We have a new Item interface. which is accesses with a double click. It dynamically populates the options based on the Item, E.G for a tool or seed the item would equip it to your hand. If the item was consumable, the buttons label would read "Eat" and it would be consumed instead of equipped. and Finally the Item information Panel. Like it, hate it? Let me know in the comments below. —Brua-1589.
  2. Brua-1589

    2D RPG Development (Sword of Mana)

    As a relative Noob to game development I'd say you need to know what you want in the long run. If you're planning on exclusively making 2D RPGS, you best bet is to use something like game maker, if you're planning on making any 3D Games in the future, I'd suggest using unity. the 2D tools aren't half bad and the newest update added a tile map editor. The point is you don't want to have to learn to use a new engine when you want to make a 3D game. As for programming It doesn't really matter what the first language you learn is. The concepts are all the same but the syntax can be much different, I'd say C#/java are a good place to start. But whatever you do make sure to practice what you learn or it's a waste of time. When i't comes to art practice is the difference between the pros and the amateurs. The bets thing to do in my limited experience is to learn the basics and them practice, practice, practice. I think you got the music thing covered. Regardless, remember learning all this will take a lot of time and effort and in the end your first project will most likely be 70 shades of garbage but the next one might only be 60 shades of garbage, and it only gets better from there . Have fun learning, hope this helps. —Brua-1589
  3. Brua-1589

    The Update Only Game Devs Appreciate.

    After recovering from our little crash, we made some progress. 1: Self Populating animations. (no, It doesn't actually look that choppy) 2: new Interaction UI. 3: Scrollable hot bar. 4: New tree spites. A nice bit of progress I think. stay tooned for more White Harvest. —Brua-1589
  4. interesting, Never run into this problem before. But I feel like I'm going to with the project I'm working on. That's actually really inconvenient. I was hopping to help out but —Brua-1589
  5. Brua-1589

    Mistakes Were Made!

    Always, Always, ALWAYS save your progress when working on a game.Just accidentally made an infinite loop, crashed my potato PC and deleted a weeks worth of work. Let's just say there might not be any updates anytime soon... Save your work! —Brua-1589
  6. If I Understand correctly you have the thruster as a separate GameObject so you can change the ships color without changeling the thrusts color. could you not make a prefab with the thruster as child component, still using the ships spiteRender to change colors?? it would save time on start, which probably won't really make a difference in a 2D-game but Cool looking game either way. —Brua-1589
  7. Brua-1589

    Fixes Get Stitches.

    Added Smooth movement and a console for debugging on device. —Brua-1589
  8. Brua-1589

    The Death Or Life Of An Indie Game.

    if You've been following the progress of this project, you'd know it's in its beginning stages, the question is now weather it go's any further. Unfortunately I cannot make that determination on my own, The success or failure of any game is decided by the players. So, to be or not to be, that is the question and you have the answer. Let me know in the comments weather or not this game should be completed. Thank you all in advance for your answers! —Brua-1589
  9. Brua-1589

    Day To Night Cycle.

    Day, Night and all that's in between. —Brua-1589
  10. Thanks, I'm sure it will come in handy when I'm ready to publish! I would love to get another developers input on this project I'm working on. I don't have a web build and releasing the APK is probably a bad idea but here's a link to my blog. if you're interested. Thanks again for you answer. —Brua-1589.
  11. Interesting, I'm working on a game for android right now myself, never published before, where do you get your statistics if you don't mind me asking. —Brua-1589
  12. Brua-1589

    Let There Be Light!

    New Mobile Optimized Lighting system. —Brua-1589.
  13. Brua-1589

    Item Shop!

    self Populating Item shop. —Brua-1589.
  14. Brua-1589

    NPC and Inventory update

    Wellingtion got a new UI, the Inventory is now scroll-able. —Brua-1589.
  15. Brua-1589

    First NPC

    Meet Mr. Wellington. —Brua-1589
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