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About willsavino

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  1. "Audio compression" and "file compression" are essentially unrelated. Limiting / compression changes the dynamic range of your music (i.e. the spread from the quietest sounds to the lowest sounds) but has no impact on file size afaik. If you have bad file quality, though, it might be a result of bouncing tracks that haven't been properly metered. Try just dropping your master volume and then doing all your rendering / file conversions.
  2. Where to purchase multitrack music loops?

    I don't know of any royalty-free sites that provide individual audio stems. For what it's worth, that's why "video game composer" is a job. You probably won't have a hard time finding a composer on a site like this one. We're a dime-a-dozen, and plenty of people will do it for free.
  3. Hi all, I'm a composer in Michigan looking to break into the games industry. I have a masters in composition and have been recording and producing my own work for about 12 years. I would love some feedback on my video game reel. I think the compositions are good, I'm just worried they might not be "video game-y" enough? Here's my demo reel. Thank!