CaptainBlueSkies

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About CaptainBlueSkies

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    Newbie

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  • Interests
    Art
    Design
  1. I've done some freelance writing in the past (mostly ghost writing.) I'm no Steven King or Jane Austen, but one thing I'll recommend as a "Golden Rule" is this: EVERY character should want SOMETHING. Doesn't have to be much. Can be as lame as a glass of water or as complex as finding a solution to their marital problems. But there should be a very tangible, understandable goal the character should want this story to end with. The game's industry largely fails with this one rule, and that's where you get very shallow "stand aside!" character's from who just bark a lot but don't have anything interesting to say. While there's also the problem of character's wanting one and only one thing (looking at you revenge characters like Kratos, Velvet, etc.) they are still a step above the cool brooding characters who just kind of walk around and stuff happens to.
  2. Hey guys! My name is Bryan, I’m a community manager for Dynasty Feud. It’s a competitive, team-based, platform brawler for 2-4 players, in the same vein as Super Smash Bros. I’ve been gaming for all my life, and love chatting about games, the industry, and the hidden gems so few people know about. I’d love to see your thoughts on this exciting addition to the fighting-game family! Got questions? I’d love to chat with you about whatever’s on your mind! To start things off right: What game do you think never gets the praise it deserves? Who got snubbed and why do you think that’s the case?
  3. Good Reading for Game Artists

    Wow this is super informative! How long did it take you to put all this together?