Jump to content
  • Advertisement

George Birinyi

  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

1 Follower

About George Birinyi

  • Rank

Personal Information

  • Interests

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. George Birinyi

    I need a lessons

    Thank you very much
  2. George Birinyi

    I need a lessons

    I deleted non visible faces from all elements. Before 1.348 tri, after 1.168 tri. Can i use this faceless (3th picture) model on UNREAL ENGINE? (multiple elements)
  3. George Birinyi

    I need a lessons

    Thank you very much for the helpful help!
  4. George Birinyi

    I need a lessons

    Welcome everyone! Some questions have arisen, I would like to ask for your help. Modular video game modeling. My 1st question: I created the wall models, from multiple elements. Can i erase any non visible faces? (nonmanfold objects) can cause this problem? light calculation for example. My second question. isometric sci-fi tactical rpg I do not plan hostile hordes at one time. 5 - 10 enemy max. more polygon resources remain. I have a wall element that has 3k tri polygons that are 1.8k tri polygons, is not that too much? For Thx everyone and sry for english
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!