Jump to content
  • Advertisement

DevJarmo

Member
  • Content Count

    8
  • Joined

  • Last visited

Community Reputation

0 Neutral

About DevJarmo

  • Rank
    Newbie

Personal Information

  • Role
    Game Designer
    Programmer
  • Interests
    Art
    Design
    Education
    Production
    Programming

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. DevJarmo

    Learning Netcode

    Thanks! Did I read on another post that you were working on an implementation too? Do you use Discord? I don't use it much for voice chat but for messaging and have been adding other developers I meet.
  2. DevJarmo

    Learning Netcode

    Howdy folks, My name is Jeremy, I was browsing around gamedev.net and saw this forum. I've been working on learning Netcode for a year now and am working on my second iteration of netcode (using Lidgren underneath). The first version worked well enough (you can see some of the videos on YouTube under Buckwild Games Colorado - Projekt Hunter). In the first version I implemented authoritative server functionality, client side prediction, client sync rewind & playback, remote player interpolation and a whole bunch of client side rendering tuning (graceful rotational sync, etc). I'm currently building a demo game to test my second version of netcode which has updates over the first version. I think the biggest update is that it is portable and also that previously I was doing resync/interpolation only on buffered server updates, this new version will include resync/interpolation per game tick re-inflated from the bundled server update similar to valve/CS-Go). I've also added server controlled entities (AI streaming) and render spawning. Once I get the second demo game up I'll publish a website and link it back here. I'd love for developers/people with industry netcode experience to help/review my code and make recommendations. My goal is to develop libraries that can be used with various engines for specific game types. I have dreams of even supporting client side hit validation/trusting like Counter strike. Please shoot me a message if you have netcode experience and would like to contribute to the learning process. -Jeremy/Jarmo
  3. Genre is a 40 player per instance Moba/RTS. Continued development of game (3) team members. Looking for non-steam release 2022, attending 2018 Denver Indie Game Expo with limited playable demo. Currently looking for 2D Graphic Design Artist for Official Game Logo/Box Art/Branding Development. Influenced by C&C/Red Alert, work will be scoped and sent to you in a document upon selection. Iterative design/review process. This would be a great paid venture for someone looking to build a portfolio or side work. Shoot me a message or post below, will respond and follow up within a day or two.
  4. Thanks for the posts guys! I'm taking my time reviewing,... I will shoot you a message if interested! For any others, still accepting demos/samples. Thanks, Jarmo
  5. [3/23/2018 Collecting remaining demos and reviewing, not accepting any more entries at this time! Thanks guys, this is a wonderful community!] Looking for a Music Composer to do contracted work with. Genre is a 40 player per instance Moba/RTS. Continued development of game (3) team members. Looking to release 2022, attending 2018 Denver Indie Game Expo with limited playable demo. Currently looking for 3-4 Tracks, 3-5 minutes long and FX sounds (Abilities, voice overs, etc). This would be a great paid venture for someone looking to build a portfolio or side work. Shoot me a message, will respond. >>>This position has been filled! Thanks to all those who submitted and best of luck! -Jarmo
  6. I am currently working on a multiplayer title for PC (Windows/Mac/Linux) which is a spiritual successor of an older title called Command & Conquer Sole Survivor. I am currently writing the client/server netcode. Here is the spiritual predecessor: (not my footage): Here is my youtube: Looking for long term hobbyist. If you can do 3d terrain or vehicles send me a msg.
  7. DevJarmo

    3D artist looking for project

    Hey Brandon, I shot you a gmail with my project and youtube. I'd love to work with you. -Jarmo
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!