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Game_Passion_Itself

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About Game_Passion_Itself

  • Rank
    Newbie

Personal Information

  • Role
    Game Designer
  • Interests
    Art
    Audio
    Business
    Design
    Production
    Programming
    QA

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  1. You are an artist. You have experience at what you do, but you would love to work on a team and finish a few projects to show what you are capable of. You know it will greatly increase the chances of getting hired by a good company in the future, but you can't do that by entering projects of unrealistic scope that will most likely never be finished. I am a game designer that has lots of game mechanics needing to get out of pre production and get funded by a publisher. With me, a 3D artist and a composer. How can we help one another? By working together on Vertical Slices. If you don't know what they are, vertical slices are small parts of a game. They are finished and polished, and their purpose is to: · Show what the final project will look like; · Prove that a team has the right skills to make a great game. See? Working on vertical slices will both add a lot to your portfolio in little time and, as we are working as a group, it will also improve your teamwork / communication skills. You can receive part of the revenue as well. Sounds good? Let’s have a talk. Here’s my Discord: Berzerkker #7783.
  2. Game_Passion_Itself

    Want to Improve your Portfolio?

    You are a programmer, artist or composer. You have experience at you do, but you would love to work on a team and finish a few projects to show what you are capable of. You know it will greatly increase the chances of getting hired by a good company in the future, but you can't do that by entering projects of unrealistic scope that will most likely never be finished. I am a game designer that has lots of game mechanics needing to get out of pre production and get funded by a publisher. How can we help one another? By working together on Vertical Slices. If you don't know what they are, vertical slices are small parts of a game. They are finished and polished, and their purpose is to: · Show what the final project will look like; · Prove that a team has the right skills to make a great game. See? Working on vertical slices will both add a lot to your portfolio in little time and, as we are working as a group, it will also improve your teamwork / communication skills. You can receive part of the revenue as well. Sounds good? Let’s have a talk. Here’s my Discord: Berzerkker #7783.
  3. Game_Passion_Itself

    Soulanity Looking for Unreal Programmer

    We are in need of a good programmer.
  4. Game_Passion_Itself

    Soulanity Looking for Unreal Programmer

    Changed the post a bit.
  5. Game_Passion_Itself

    Soulanity Looking for Unreal Programmer

    Looking for modelers, animators and Unity level designers at the moment.
  6. Game_Passion_Itself

    Soulanity Looking for Unreal Programmer

    Thank you, I'll take a look at it.
  7. Hello, Game Creators I am here looking for people willing to work together and develop great games. Not just for fulfilling our own desires, but also to give our players a few hours of unforgetable experiences. What is our first project about? We are making a small scope game, just to get the team to know each other. Soulanity is a multiplayer 3D horror game with elements of Outlast, Slender and Amnesia. You find yourself inside a hospital and you have to find the means to get out before the creature living there gets you. The more time you stay in there, the less sanity you have. And the less sanity you have, the more likely you are to find the only thing you don't want to meet inside that place. Use the lamp to guide yourself through the hospital, following the blood trail to find what you need to get to the exit. Remember, though, that you are not a fighter. Run, hide, but don't try to confront the beast. You'll always lose. A small part of the things we've made so far: Concept Art Based on the gameplay. Wraith Concept Art. Wraith model screenshot. Bed models screenshot. What other games are we making? Let's forget about genres. Our main focus is to give players immersive and memorable experiences. Moments that make them forget about time while they play. Those are the games we are aiming for. What roles are required? At the moment, the Programmer we need must have: Unreal Engine experience; C++ experience; Networking knowledge. Anyway, just tell me what you think. Hope to receive answers from you all!
  8. Hello. We are in need of volunteers to help us create pre-production concepts and prototypes. If you want to put work on your portfolio, this is a good chance to do it while working on a great project. We are looking for 3D modelers / animators, gameplay programmers and concept artists. No need to be a professional. Interested? Send a message to interactive.media.creators@gmail.com and we can discuss the project. Thanks for your time!
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