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A1pha 1

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  1. A1pha 1

    Lock camera on object

    Thanks! I will give it a try!
  2. A1pha 1

    Lock camera on object

    Okay so I wanted the camera to automatically always look towards a specific position. But how do I calculate the yaw/pitch/roll of the camera with only the position of the camera and the position I want to look at in 3d space?
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