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  1. We need some additional gibberish VO for our 3D sidescroller platformer game WarriOrb. The game will be released on steam this summer, if you would like your name on a finished game this might be interesting for you. You can check out some of the existing VO here: https://youtu.be/Qfp2bVWmmvw If you need more info on the game check our trailer or visit our website. Thanks!
  2. Thank you for the detailed answer!
  3. Hello, do you know a rough estimation on how many indie pc games are ever finished from one hundred? And from the finished ones how many makes enough profit to start a new game? Thanks!
  4. Warriorb is still in development but the first 6-8 hours are polished and playable! Drop me a PM or join to our Discord for a FREE Steam key! If you have anything in mind which can make our game better feel free to tell us. Features: Metroidvania inspired level design and exploration Unique ball-based platforming Challenging combat NPC-s to talk with Hidden loots to find Puzzles to figure out Find out more: Trailer Steam Page Website
  5. Gezu

    Meow Motors: Kart-Racer fun with cats

    Looks nice!
  6. 1-2 years before I would have agreed that small teams don't need producers at all. I'm working on an indie title along with 3 friends and we also have some other contractors/volunteers from time to time. We all like to do what we are doing, we spend our work time working on the game. We don't need someone to make us work yet sometimes I believe we could definitely profit from someone who can help organizing stuffs. There are just too many works to do and when you are doing a specific part and focus on how to solve that it's not easy to see the full production and not just your current problem. So if a producer is someone who knows what everyone is doing, knows what we planned what we achieved, what task of A member should be done so that B member can work with it, what deadlines we should keep, what is important and what is not then a producer is needed even for a small team. On the other hand being a small team and all we couldn't afford to pay many people so we try to do things on our own. The first hard part is to realize that yes, we need management and marketing even if it doesn't look like game development at all.
  7. Thank you for the answer! 2D style scrolling was a base idea we can't really change at this stage. But adding exploration and non-linear gameplay is definitely something we would like to achieve. We tried to add a bit more compared to traditional side-scrollers (as for exploration). In Warriorb the player goes on splines. So yes, there are only 4 local directions on predefined paths, but using these splines you can go and explore the 3d space. There are many places you see as background which can be visited after or where you already walked. Our trailer is a bit outdated, now we are preparing one which presents more the actual gameplay and spline/exploration mechanics.
  8. Hi, I'm working on Warriorb for about 2,5 years now and recently we made a playable version of the first part of the game. There are still some elements missing (mostly vfx and sfx) but most of it is close to final. I would love to hear what do you think about our game so far. Any critique, feedback, idea or tip is appreciated. If you are interested send me a pm and I will give you a steam key for the game. I'm eager to receive your feedback: Gézu
  9. Wow I never thought that anything worse can happen than 0 interest in your game. But now as I read your comments I realize there is always a worse possible outcome. Yeah if noone hears about it I can still say 'It's a good game with bad marketing.'
  10. Thank you all I'm back at learning some new music pieces. That's absolutely ok for me I don't want to earn money with composing. I don't even want to be extremely good I just enjoy the process of playing music and sometimes I wonder what is it like to create one. If I start it months or years later it doesn't really matter for me.
  11. Thank you for the answers. I think I will follow your advice and start with a free app to see what happens. i definitely don't want to pay much on fancy tools at this stage. I don't know if one must be born to a musician to be one. I like to think that music has its own logic that you can learn and understand. Maybe I wasn't clear enough with my first post, but I still have my original question. Right now I'm looking for materials or lectures on how to build up music. I've started here today, but I just picked the site randomly and I do wonder what can be the best place to start. Basically I want to learn the theory behind chords, notes and harmonies. On the other hand I'm still not sure if it is the right time to start. Would it benefit me more if I practiced playing music on piano more or it doesn't make any difference and it's ok to start learning how to compose without much experience on playing instruments?
  12. I'm a 3D artist with basically no music knowledge at all. I do love musics like some video games and films have. I have a Yamaha DGX-205 which wasn't used by anyone for a decade and I don't know why but this January I started to learn how to play some of the musics I like. I didn't know how to start and I ended up with trying to learn Trine Dragon Graveyard. It took me 5 month to be able to play this from the beginning to the end but I really enjoyed every second of the learning process. Since I was not satisfied with the piano sound of my DGX-205 I tried to connect it to my PC. It took me some time to figure out how I can make it work. The app which is mentioned in the manual is not supported anymore. I did some search and installed LMMS which absolutely did what I wanted (I mean now I have nice piano sound from my PC's speakers when I press the keys :D). After installing a program designed to make music I started to wonder if it is possible for me to create music? Right now I'm learning a track from Child of Light but the idea of learning how to compose is still in my mind. I know there are many experienced composer around here and I would like to ask for advice. How shall I start learning? Shall I wait and learn to play more music or is it a good idea to start right now? Where can I get good info on how to learn composing? I have no particular plan with composing I only want to do it for fun.
  13. Gezu


    Album for Warriorb
  14. Gezu


    Being summoned to another world and forced into a physical body is never a pleasant experience. The fact that you find yourself imprisoned inside a ball does not help the situation, either. Using your enthralling powers you manage to shape the body into a better form – having two limbs is better than having none after all, right? You also create a pair of eyes to have a better look at your situation – it is even worse than you expected. Not remembering anything from your previous life might be a blessing at this point. Are you ready to face whatever stands between you and your freedom? Spline based side-scroller in a full 3D environment Deadly traps to challenge your skills and reflexes Puzzles to give you some time to think between traps Friendly fellows to have a chat with on how the World will end Not so friendly fellows to have some more serious conversation with on how the World will end Traders, collectible items, weapons, clothes A fabulous story about a Wizard trying to get his daughter back, a World falling apart, and a spirit trapped inside a ball-body
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