Thank you for your feedback.
The inspiration for the track was indeed the kind of random ambience of Trent Reznors original soundtrack for Quake, as it was made for a map that's part of a Quake mod, so the horror influence is probably from there. Of course it's not a piece that should elevate an important part of a games narrative to hights never known to mankind. I would not argue that it would be completely useless, but I agree that the usage of a track like this is very situational.
Here's a video with the track as a soundtrack.
Do you think that every piece should have something like a strong melodic theme/catchy chord progression, or can music sometimes have a more ambient, less defined function?